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Destiny 2

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3/13/2022 3:00:35 AM
17

Vow Of The Disciple, a review

This post seems to be a hot take compared to the others I've seen, but I wanted to share my thoughts for my experience with the raid. Firstly, I love this raid. This is probably one of my favorites atleast in D2 and maybe the franchise. I currently only have 3 clears of it but I can definitely say I will be running this raid every week for the foreseeable future. The Atmosphere: Since the ending of the Red War campaign I, as well as many others, have been awfully curious about the pyramid ships. To actually be able to explore one in a raid setting was breathtaking, especially in the first 48 hours. Each encounter and the space between is seems to be relatively unique in terms of layout and feel. It really feels like you're fighting your way through the heart of the ship. The Mechanics: I like them. As hot of a take as that may be, I don't think that it is as bad as everyone is making it seem. I was nervous at first but just like anything all it takes is practice. Once I gave it a few runs I found it relatively easy to understand what my team was trying to communicate to me. As long as you have clear communication this raid is very doable for the average player. The encounters are fun in their own unique way while using the same overarching mechanic, the symbols. Rhulk is probably my favorite boss in the franchise. He actually feels like a boss while having to weave in damage between his attacks. He's not stagnant like Sanctified Mind, Atraks, or Atheon. The Drops: Not much to say here. I think the weapons have some extremely good perk rolls and look pretty neat. The armor, however, looks terrible imo. I think the titan helm looks nifty but that's about it. TLDR: I love the raid. Beautiful area, good mechanics, fairly good drops. Good job Bungie.

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  • Hated the Raid. Dull area, boring mechanics, and terrible looking armor. Beyond helping mates out with it, it's a pass from me. The Darkness faction deserved better.

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