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Discuss all things Destiny 2.
Edited by icebrg: 3/9/2022 4:29:28 AM
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Content Creators appear to have too much influence on Bungie.

The title says it all. Content creators have an influence in some ways on destiny and bungie. Some of it good, some bad. I’m mainly pertaining to day one raid experiences. Day one raids are a hot topic right now… they can be a lot of fun, and for the most part they are. What can make it not as fun is that they are catered to the content creators, not really to any of the other best players in the game. As soon as something annoys a popular streamer about any raid or endgame content, bungie usually addresses that issue immediately and does is in favor of the one who complained. However, the years and years of pleas from millions of players to fix basic quality of life improvements for the game most likely will never be fixed, because it came from the majority; the casuals if you will. Look, beating something hard in a video game is extremely rewarding, and it’s a great feeling to be able to do so. You feel like you’re on cloud nine! And having items that are exclusive to show off in games (like a 24hr emblem) is also a great thing because it’s basically a form of bragging rights. But when you get streamers that complain about bungie extending the 24 hour raid race last weekend, that’s where the problem lies. The very second that something bungie does that benefits the general public (which the additional 24 hour extension definitely did since it allowed more to finish the raid “day 1”) you get streamers complaining that “it’s not exclusive enough” or “it’s not special anymore.” Talk about toxic AF. Streamers that complain about people having success in the game in its hardest activities just shows how shallow and separated from the rest of the community they really are. Sure, there are some streamers out there that aren’t that way at all and are honest, good people that don’t behave like entitled children with internet access, and they’re awesome! I wish there were more of em. But man, the ones that hate on how many people successfully cleared the raid this weekend due to the extension are jerks, plain and simple. I know not everyone will agree with this opinion, that’s inevitable. No one opinion is right, because that’s all they are: opinions. I love the direction the game is headed, but for the love of all that is good Bungie, please listen more to the general player base… it sucks not having our collective voice heard on things. Rant over, hope y’all have a great day! :)
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  • Edited by Gibbon, the Ape Defector: 3/10/2022 7:40:41 PM
    [quote]Day one raids are a hot topic right now… they can be a lot of fun, and for the most part they are. What can make it not as fun is that they are catered to the content creators, not really to any of the other best players in the game. As soon as something annoys a popular streamer about any raid or endgame content, bungie usually addresses that issue immediately and does is in favor of the one who complained. However, the years and years of pleas from millions of players to fix basic quality of life improvements for the game most likely will never be fixed, because it came from the majority; the casuals if you will. ... The very second that something bungie does that benefits the general public (which the additional 24 hour extension definitely did since it allowed more to finish the raid “day 1”) you get streamers complaining that “it’s not exclusive enough” or “it’s not special anymore.” Talk about toxic AF.[/quote] I haven't done much research on this issue at all, though honestly I bet people say they know more about this than they actually do all the time. I just want to clarify that I think the right answer to this issue lies somewhere in the middle of the two sides of argument. According to an Aztecross video, the extension to 48h increased the number of day 1 clears by [i]nearly an order of magnitude[/i] (https://youtu.be/Y8jV5tvQb7Q; 3:47). So now, because of an extension, the inherent value of the emblem dropped by about 9x. I can really understand why this would frustrate a streamer, specifically. Streamers are the voice everyone hears, but most importantly, most of our biggest ones are skilled enough to qualify for day 1. So our loudest speakers now have been "done dirty," in a manner of speaking. But as we all know it's not that simple. Essentially, the value of the emblem has actually dropped by somewhat less than 9x because some teams lost their chance at completing in 24h because of the error codes. There were a lot of teams who deserved this mercy for sure, but the problem is no one actually knows how many people could truly qualify for day 1 now that an exception has occurred. Thus, we don't know exactly how justified an extension of 24h was. My point is this: Because we have no idea how justified the extension was, we cannot be so quick to judge those streamers who seem to be "against the people" on this issue. And they do have a point, even though there was, without a doubt, some good to come from the extension.

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    • I disagree with the contest mode extension in a different way: It's "beneficial" for the players who want to beat contest mode (for whatever reason) but, need a little more time. At the same time, however, I argue it actually is quite harmful to people like me and my team, where we now have to wait an extra day to go into the new raid because contest mode was extended and my team isn't good enough to do it (which to be fair, that's our own fault on some level for not being good enough to do contest mode but, the point partially still stands). It's punishing for the general public due to the fact that those who can't beat contest mode but, could beat it normally are forced to wait longer. Perhaps not the best argument ever but, I argue the extended contest mode is a double edged sword for the general population.

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    • Stop giving streamers money.

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      • The dorks that watch streamers deserve more of the blame than the streamers themselves because without the audience bungie wouldn’t care.

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      • Content creators ruined video games honestly. Instead of figuring -blam!- out for yourself, just see if some other shithead content creator figured it out. Oh, there's a really good build? Ruin it and let the whole world see it. Something is busted? Better let everyone know to buy the main ingredient from Xur. And Bungie 100% caters to content creators and only listens to them.

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      • Edited by Hunter: 3/9/2022 12:25:52 AM
        Stop hating on Content Creators. They said I was part of their family when they were plugging their Patreon!

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        • Streamers are business owners, and not typical players. So they will naturally argue for conditions in the game that favor their businesses. It up to Bungie to understand this, and know when to tune out their complaints.

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          • That's why the ONLY content creator who is genuinely good to watch is BADASS gaming or BA gaming. He is funny. His friends are hilarious and the right amount of dumb. He gives good suggestions. He isn't a whiney tool about the game unlike a certain character who shall not be named for fear of his dyhard fans getting mad.

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            • It's no different in the real world. Companies, particularly Pharmaceutical companies pretty much run this country.

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            • 1
              you discovered that now? Bungo was lickin their butts for years

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            • Streamers are complaining about crucible being sweatier and more laggy this season. Unfortunately, they should have realized it would ALREADY get to this point seeing how unpopular crucible is to anything below above average for the most part. All of them have a degree of responsibility for this. The population has really not raised to much since the end of last season, and the drop of players of average skill level and lower had happened nearly instantly. Trials is probably going to fail massively this season. The drop in average and below will be seen probably in just 3 weeks, depending when the summoner and new scout are available. I… suppose they’ll just have to “get gud,” and accept the new intense difficulty with trials and crucible now. Choices were made, but it seems they failed to realize some “consequences,” for them. A shame I suppose…

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            • 100% agree

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            • This!!! They cried about deep stone crypt (imo it’s one of the best) being too easy as most teams were able to complete day 1 and they didn’t like that as they have to feel superior. Then they cried about getting stomped in crucible when paired against people their own rank as it doesn’t make good content. they would rather stomp new lights so again they can feel superior. Only destiny YouTubers I watch are the lore ones I dislike the others especially the crucible ones that cry about current metas etc while also using the current meta.

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              • Why does everyone scapegoat streamers as the bane of this game? The reason destiny is as popular as it is today is because of YouTube and streaming, and their opinions are perceived as people who not just attract new players, but as a part of the game’s core audience with 100s of hours of play time. When a streamer makes a video about their opinion of Bungie’s decisions, they aren’t the only ones who can form an opinion on the subject. I personally felt that they day one emblem feels less special since Bungie made it into a “day 1 (and also day 2)” emblem. I still wanted to get it, but the challenge of going in to a raid with minimal knowledge was removed as people became more familiar by the second day. It’s not elitist for the people who complete the hardest challenge to be given the most exclusive reward, that’s just fair.

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              • Edited by l HyperLethal l: 3/9/2022 5:45:51 PM
                I mean from the streamers pov, I can see why they'd be pissed. They spent hours on the WF raid and got screwed by an error code. I'd probably be angry, too. However, that ire should be pointed towards Bungie and ONLY bungie. Error codes are their domain and they -blam!- it up when it mattered most. Perhaps the worlds first raid competition should be delay a few more days to iron out the disconnects

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              • I don't really get the emblem as a reward for completing a raid within the first 24 hours. 99% of the Destiny 2 players would be like "Wow that's great but completely useless, can we go do 300 more Wellsprings now?"

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              • Edited by inShane2k11: 3/9/2022 6:43:51 PM
                Going to go against the grain a bit here. I've made numerous suggestions on these forums. With a bit of time and growth in popularity, nearly all of them have been implemented now. Just a few examples: -Nerfing shotguns/one shot abilities. This is something I vividly remember saying in a King Gothalion stream way back in D1 even before TTK. He actually saw the comment in chat at the time and just shrugged it off as a non-issue. Now here we are all these years later, shotguns can still technically one-shot, but they finally got a big enough nerf to allow breathing room for other short to mid range weapons, while that streamer guy only gets on for content drops now. From what I hear, a lot of PvP streamers think the current sandbox is as open as it's ever been, very few outliers. -Sunset Sunsetting. Wasn't the first person to realize how bad of an excuse was made for it, but I made sure other people were made aware once I caught on. Didn't save all the weapons, but we've at least gotten a few back and prevented future loss. And that was in spite of the initial defense of Bungie by many of the content creators, until even they realized it wasn't a popular idea. -One of the ideas I had at the time of sunsetting while trying to stop it, was to brainstorm how Bungie could continue pushing out new weapon perks, despite people seeming to think they had already reached a limit. Among other things I suggested putting some of the old D2 Y1 enhanced armor perks onto weapons which we did end up getting, and they make for some of the best synergy [i](ability regen perks like wellspring, demolitionist, and thresh)[/i]. Other people suggested popular perks from D1, which a few have since made their way back into the game [i](most notably firefly)[/i]. -Armor Affinity locked to weapon types. I was pretty brutal to the devs for this one, didn't know how this concept didn't get shot down by the balance team. Forcing players to farm multiple sets in order to use different weapons, and even then, being restricted to which weapon combinations you could use. Glad that one didn't take long, and armor mods are in a pretty generally good place now. -Weapon Crafting was not something I came up with, but I definitely threw around some of my own ideas for it on other threads. I had the idea to make it like baking cookies in the holiday oven. . .tbh actually not too far off. xD So Bungie does take notice of the general crowd. . .it just sometimes takes a while to get the "right" people to catch on. Now if only we could get them to adjust Crucible team balance [i](sbmm>cbmm for the average player)[/i], bring back combined arms maps, and sparrow racing.

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                • Any alleged content creator that is upset because more of the community beat a day one raid is not a community leader and is instead a crybaby with an enormous ego. 99% only care about their channel and views as it feeds their business. Also any alleged community leader that doesn’t play with his or her community and only shows up for destiny for new expansions and day one raids is not a destiny 2 player at all. They are just using a game this community loves to feed their channel. Once they hype is over they leave and go back to games they would rather play. This is the essence of only showing up because they will get clicks. I realize this will upset some people and defenders will run to their aid claiming bungie needs to do more, but if they were really here for destiny 2 they would encourage and celebrate community achievements and not just their own.

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                  • I've seen more streamers/content creators defending the extension than complaining about it.

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                    • L + Ratio , sound like someone who cant do day1s and just wants a cheep shot at a emblem, the numbers whent from 800 odd people to 6,5k people around 5-6x the amound for a minor inconvience in the begining sure exend it with 2-4 hours but 24 XDD might aswell give emblem to everyone

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                    • I like how baken got a reply and [i]triple[/i] checked about his ban, however the other players I see simply get nothing lol.

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                    • Ok, but, did you see all of the vault clearing videos in the recommended section? I didn’t watch any, but I like to imagine they tossed their “god-rolls” thinking weapon forging would render every previous weapon obsolete

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                      • You just noticed?

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                      • [quote]The title says it all. Content creators have an influence in some ways on destiny and bungie. Some of it good, some bad. I’m mainly pertaining to day one raid experiences. Day one raids are a hot topic right now… they can be a lot of fun, and for the most part they are. What can make it not as fun is that they are catered to the content creators, not really to any of the other best players in the game. As soon as something annoys a popular streamer about any raid or endgame content, bungie usually addresses that issue immediately and does is in favor of the one who complained. However, the years and years of pleas from millions of players to fix basic quality of life improvements for the game most likely will never be fixed, because it came from the majority; the casuals if you will. Look, beating something hard in a video game is extremely rewarding, and it’s a great feeling to be able to do so. You feel like you’re on cloud nine! And having items that are exclusive to show off in games (like a 24hr emblem) is also a great thing because it’s basically a form of bragging rights. But when you get streamers that complain about bungie extending the 24 hour raid race last weekend, that’s where the problem lies. The very second that something bungie does that benefits the general public (which the additional 24 hour extension definitely did since it allowed more to finish the raid “day 1”) you get streamers complaining that “it’s not exclusive enough” or “it’s not special anymore.” Talk about toxic AF. Streamers that complain about people having success in the game in its hardest activities just shows how shallow and separated from the rest of the community they really are. Sure, there are some streamers out there that aren’t that way at all and are honest, good people that don’t behave like entitled children with internet access, and they’re awesome! I wish there were more of em. But man, the ones that hate on how many people successfully cleared the raid this weekend due to the extension are jerks, plain and simple. I know not everyone will agree with this opinion, that’s inevitable. No one opinion is right, because that’s all they are: opinions. I love the direction the game is headed, but for the love of all that is good Bungie, please listen more to the general player base… it sucks not having our collective voice heard on things. Rant over, hope y’all have a great day! :)[/quote] Some creators are actually valid though. But honestly why wouldn’t Bungie cater to the people who spend the most time on their game, and have a huge audience watching? Not that it makes it okay, but it makes sense why they would. cater to those bringing in the most $$ and views I guess.

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                        • "content creators" Hmm, what content have they ever created?

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                          • BUMGIE just cater big D2 streamers and punish so called randoms (below 8hr a day players) always was and always will,.

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