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Destiny 2

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3/4/2022 6:21:58 AM
9

Half-truths and Sparrow trolling during strikes and etc

I'm fine with messing around with Friends. But this is getting a little irritating i must admit. I'm tired of playing a strike while someone won't get off their Sparrow and continues to attempt to push us or kill us with it. And the same is said for Half-truths. The perk on that weapon that allows this is fun, but I think it's about time they do something about how it interacts with fire team members. And the same is easily said for sparrows.

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  • 1. Wait for them to attempt a jump 2. Throw stasis nade ahead of them 3. Bag like you've never bagged before. OH also don't res them after doing this because trash needs to know it's place.

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    • Edited by Alley: 3/5/2022 3:35:37 AM
      Two words: Ledge baiting. Another two: Bag violently.

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      • Skill issue

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        • They already nerfed the sword to not do that anymore.

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        • Idk how many times I’ve been shoulder charged into a walk and did buy a Titan, and that’s toxic

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          • this is what happens in a generation where parents let video games baby sit their 11 year old kids who end up growing up with no real parenting, no discipline, participation trophies, and complete lack of character.

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            • 0
              It’s just a little bit of fun among the boring strike slog If it gets to you that much I’d suggest relaunching

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              • Edited by Artemis Luna: 3/5/2022 12:07:49 AM
                They should just make it so that all forms of physical allied player interactions can be disabled with a gameplay setting, so that only if both players have physical interactions turned on they're able to nudge each other but if either player has it disabled then they should just pass through each other, even while on sparrows etc. There are very limited situations where being able to physically push an ally can be useful, e.g. if you need to rez someone whos ghost is right next to a taken booper or in the middle of a fire spray AOE you can sprint-slide or use a sword to nudge them out of the way so they don't immediately die again before they are able to move themselves, but the number of people who I would trust to use that functionality responsibly is practically zero.

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