JavaScript is required to use Bungie.net

Destiny 2

Discuss all things Destiny 2.
3/1/2022 6:00:52 AM
115

Weapon crafting is too pricey and time consuming, I will stick with random rolls

I will take random drops anytime over the cost of resources and the amount of time it takes to craft a weapon. Most of the weapons you can make are garbage archetype anyway. The only way to make crafting work is to remove random rolls all together and start from a basic model for every weapon type, the community would probably go bananas then. Also is anyone else frustrated that masterwork weapons dont drop orbs anymore? It seems like grinding is a waste anyway if bungie is going to keep vaulting/eliminating perks that we played hours for. Witch Queen looks great and has a good campaign but after completing that I am not going to be grinding for weapon crafting

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Edited by PapaSohan: 3/2/2022 4:23:56 PM
    Other than well spring drop rates and the inability to specifically target other weapon's dsr versions in order to be able to craft in the first place, Bungie has set a good foundation for a weapon crafting system. They need to remove or severely increase the cap on materials and they need to maybe slightly reduce the amount of neutral element required for things. But, other than that, this is solid. People shouldn't be expecting to craft every weapon's god roll in week 1 of the season.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon