Battlefield had the same problem with vehicles and still does. They nerfed the health of vehicles, what this does is make them very weak to strong rockets such as helicopters, air to ground missiles, but very strong against rocket launchers and c4, they could of just buffed c4 and rocket launchers because that wouldve solved the problem in a better way, rather than nerfing certain vehicles health.
What im sayimg with this is that nerfing hunter will just make people switch to warlock and titan, the hunters i see in pvp are usually using top three nightstalker, and very skilled players using bottom tree gunsli-blam!-, because those are the only viable ones currently for high end pvp. If they would nerf stompees and those subclasses hunter would just be there, sure hunter subclasses can make some interesting builds but not better than warlocks and titans for bothe pvp and pve.
Let me set and example for pve and pvp:
Celestial nighthawk: titans got cuirass of the falling star which does not need a crit to do max damage, this means its more safe and forgiving to use than nighthawk.
Nightstalker as a whole: apart from invis, the subclasses serve no purpose in pvp or pve, in pve there is seasonal mods that overpower nightstalker in many ways, i pvp the tether grabs wayyy to slowly for the movement in destiny 2, this includes hunter, warlock and titan movement.
Blade barrage: nothing to say is there really, its just really bad at the moment.
Arcstrider as a whole: fun to use in both pve and pvp, in pve you have raiden flux which is good for ad clear and some boss dps, in pvp it lasts a long time and has additional bonuses from running and meleeing, solid super overall.
Revenant... : where should i start, meh, in pvp that is, since shatterdive got nerfed all stasis supers are more pve focused now which is good but in my opinion stasis was a mistake alltogether.
Nerfing stompees: nerfing stompees would make some pretty scummy builds for hunter, gemini jester with top tree nightstalker, shinobous vow hunter throwing skip grenades constantly with 100 disp and demo on all weapons and so on. Stompees have always been that one exotic that hunter can rely on in pvp because its gives hunters, more hunter stuff, hunters in d2 have always been the tricky ones, titans the tanks, and warlocks the healers, in terms of pve atleast, in pvp every class can move at an insane speed, with hunters needing to bonk their head.
What im trying to say from all this is that dont nerf hunter, buff warlock and titans, cause thats what would make sense, bring them to the same level as hunters and not hunter to the same level as warlocks and titans, in my opnion this makes the most sense, now what would those buffs be is up to bungie, and im simply making a long forum post trying to make all classes viable in pvp and pve.
But if a stompee nerf is in sight then just make it do the same thing as bones of eao, add one extra jump, no bonus mobilty, no lo-blam!- slide, just one extra jump, simple really.
And if anyone really read this then i really do appriciate it since destiny means so much to me and others, i would not like for destiny community to become a bad place.
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5 RepliesThe one buff I think we can all agree on: let us look up faster