Halo Infinite went from low 20-40fps to an ultra 90-100 fps so definitely a ePeen raising investment.
But I wanted to see how Ray Tracing works out and mostly unimportant for me, prefer the stable quality of ultra and handmade shadows.
But man atleast the PC version is working fine enough, had one bug which was pretty annoying that made me unable to use the LMG you get from the intro, but other than that silky smooth and a lot of build variety and a lot of epic cinematic camerawork.
Never did I realize how much immersion it has when you can decide to sit on a bench during a conversation instead of the world stopping completely.
Still deciding on if I want to be a crit stacking cold blood pistol user or a techno-blitzkrieger on a charge shotgun.
Or maybe I want to send a dude's brains across the -blam!--de-sac with an anti-materiel, who knows.
English
#Offtopic
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2 RepliesIf the game supports DLSS then ray tracing is a breeze on high spec. If you haven't realised yet, though, Ultra is just a marketing term at this point. It really adds very little of value compared to high. If you're checking out some games looking pretty, get Control. That looks incredible with RTX.
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2 Replies[quote]the -blam!--de-sac[/quote]Gets me every time, lmao