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originally posted in: Start flawless pool immediately
11/27/2021 3:00:06 PM
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What? The thing that should be hard is actually hard? No no no, we can't have that. Make it easier for me at the expense of the people who are better at this game, that surely can't upset anyone at all.
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  • LOL avg D2 player who thinks they are good when refuse to be matched with their skill level

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  • The separation of stacks and solos really isn’t asking a lot. On average 51% of trials matches are 5-0. The way things are currently FAVOURS stacks to an insane degree, with matches being assembled that have 80-90% bias towards one team winning. Solo players want freelance because it’s fair. Stacks would end up fighting stacks, and that would also be fair. It’s fair for everyone.

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  • Separation of stacks and solos has nothing to do with the flawless pool, which is a fundamentally flawed concept. I've been saying from the beginning that the only thing trials truly needed was a freelance mode. Seems like you got your posts mixed up.

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  • [quote]What? The thing that should be hard is actually hard? No no no, we can't have that. Make it easier for me at the expense of the people who are better at this game, that surely can't upset anyone at all.[/quote] Trials should be easier due to the fact that it gives the same rewards as gms but is so much harder. I’m not even a pve player and I can complete gms relatively easily. They’re not hard. Trials is. I play trials way more but if ur for ex grinding adept mods, gms will always be easier. It takes so much longer to go flawless unless. One gm run takes around 30 minutes usually. Trials takes several hours. And it’s not even guaranteed. And it’s not a “free flawless” unless ur a sweat. Most people who play just get farmed by u players. Then they stop playing trials since flawless and possibly even 7 wins is unattainable. Then there’s a much smaller player pool, therefore returning trials almost as bad as it was before this season. I’d never even gotten 5 wins then. I have gotten better since then, but trials should be relatively as easy as gms to go flawless. The whole idea of 7 wins and only 1 loss is just bad for average players, so they’d be better off doing pve instead. You sweats will go flawless either way. While you can farm players, going flawless several times a weekend, they may play just as much but don’t get nearly as much loot.

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  • Edited by Sarah Rose: 11/28/2021 3:49:33 PM
    The entire problem is that Trials and GMs do not give the same loot. Otherwise, all of those players who want the lighthouse handed to them on a silver platter would just be running GMs.

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  • [quote]The entire problem is that Trials and GMs do not give the same loot. Otherwise, all of those players who wanted the lighthouse handed to them on a silver platter would just be running GMs.[/quote] They give the same type of loot. It’s not inherently better or worse. It’s how trials weapons like reeds regret are good for pve while palindrome is good for pvp. If the loot was exclusively good for pvp in trials and pve in flawless, then ur point would be valid. They should be relatively attainable at an equal difficulty rate. But trials is clearly much harder for 90% of players.

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  • But it is impossible to make Trials "easier" as it is a pvp game mode and will always depend on what kind of people are playing. That's why you can't compare it to a nightfall. On a side note: Trials loot isn't even that good. Reed's will be an inferior option to Threaded Needle until the Focusing Lens mod gets retired. Further, GMs don't have a linear fusion rifle, and Trials doesn't have a 140 hand cannon. So it isn't even the same type of loot. Even then, the difference between an adept weapon and its normal version is extremely minimal at best. You don't need to go flawless to maximize your Reed's damage to a raid boss. Last note: if I have to go up against a 3-stack of top 500 elo players with 1500+ flawlesses and 3.0+ kds, then so do you and anyone else. That's the only fair thing.

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  • [quote]But it is impossible to make Trials "easier" as it is a pvp game mode and will always depend on what kind of people are playing. That's why you can't compare it to a nightfall. On a side note: Trials loot isn't even that good. Reed's will be an inferior option to Threaded Needle until the Focusing Lens mod gets retired. Further, GMs don't have a linear fusion rifle, and Trials doesn't have a 140 hand cannon. So it isn't even the same type of loot. Even then, the difference between an adept weapon and its normal version is extremely minimal at best. You don't need to go flawless to maximize your Reed's damage to a raid boss. Last note: if I have to go up against a 3-stack of top 500 elo players with 1500+ flawlesses and 3.0+ kds, then so do you and anyone else. That's the only fair thing.[/quote] That’s why the whole idea of flawless is extremely tailored to players who need to touch grass or just are extremely good. Players who are a little above average need a rework for trials. It’s simply too hard to get flawless for most players. You shouldn’t need to be better than 80% of the players you play for flawless. Especially since one of those players will probably have 50+ flawlesses. The flawless system just needs a rework. They could also make it 5 wins for flawless. This could make it much easier. I’m just saying that the whole trials system isn’t very helpful to average players. Flawless shouldn’t be guaranteed, but it should be easier.

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  • Or you know have better matchmaking, or are you of the mindset, that players of low skill should be paired with top tier players? There's nothing wrong with balancing the game to have fairer matches, but hey you're entitled to your opinion as is everyone else, and without the added condescension

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  • My mindset is quite simple. Players shouldn't be punished for being better, or rewarded for being worse. Whatever you do is going to come at the expense of the other side, and that's not right.

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  • How are you getting punished for being better? Playing against better or similar players will only help you improve, not the other way around. So it would actually help you improve which is good for you.

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  • Two main reason. It's statistically improbable for one to go flawless facing similar competition (~3% probability on a mercy card) and a split player pool means more latency. Since people are playing for the same rewards, there's really no need to split the playerbase but Bungie has compromised to let the pve player base be able to go flawless as well. If people want to divide the playerbase into two right away, they should divide the rewards accordingly as well. Normal non flawless trials should give regular non adept weapons and shards while the flawless pool should drop adept loot.

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  • 3% sounds fine for a second (or multiple) flawless in a week.

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  • Sure, than let's seperate the rewards as well. You are facing objectively weaker players in the non flawless pool so you shouldn't get the same adept loot.

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  • They are already getting the reward in the form of getting to improve themselves by facing proper competition.

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  • Edited by Rain: 11/28/2021 12:51:25 PM
    Trials is where you go to compete, not improve. People can play elimination if they want to practice.

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  • Putting players against people roughly of the same skill, it's not punishing them, you're saying it's a supposed to be hard, yet try to justify placing low tier vs high tier players, where's the challenge in that? Where's the competitiveness in that?

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  • If you’re trying to math similar skilled players for trials, then you have to reward players based on their “skill”. Being in the lower or even mid based shouldn’t reward you adept and lighthouse when you’re not putting in the effort to get better

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  • It's a competitive mode, low skill vs low skill is still competitive, not sure what's hard about that to understand

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  • It’s a loot based game. You can’t reward players the same that don’t put the same effort as others. Low “competitive” games don’t deserve the same rewards as higher tiered players competing against each other. How can you not get that

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  • High tier players aren't competing against high tier players though are they, so are they actually earning this said loot? That being said, if stomping all over low tier players makes you feel good about your self more power to you. This conversation has become tiresome, not really worth the effort of going back and forth, have a good day, and take care of yourself.

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  • lol but that’s not what we are talking about though. If we go off by matching similar skill, then when need the rewards to scale off of skill brackets. You deflect with what’s happening now and generalize a small group that possibly only plays trials to play lower skilled players. It gets tiresome for you because you want the game easier and want the same rewards as everyone else. At least make debase and make the reward system worth it for the players that dedicated their time and effort into destiny.

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