You allow that sort of BS in the game and then leave unchecked for so long. Just stop adding such over powered trash to the game, the likes of vex and shatter dive were obviously be we properly play tested.
You just destroy the game for everyone.
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A wise man once said "If Life gives you Lemons, Find someone with Vodka. Otherwise, stop crying about it, and move on"
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Edited by Tis-but-a-scratch: 10/26/2021 9:39:57 PMProbably 45 or more games in trials this weekend and I can’t remember being killed by it once. It’s not a problem at all. In fact I love using it to just get back or out of a situation sometimes.
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18 RepliesMeanwhile, dunemarchers kill people from across the map, arc soul stag is a thing, empowering rift errianas vow, 3 flavors of shoulder charge, grenade spam from titans and warlocks, Yeah how dare hunters have somthing good.
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1 ReplyPeople still defending Shatter dive?
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2 RepliesAs long as they also disable warlock turrets and rift freezes.
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1 ReplyGlacial Grenade.
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Edited by COMBATICUS: 10/26/2021 5:42:49 AMI been playing trials all weekend. Not 1 time have I died from it. The second I found out we have 3 shatterdive hunters, we kept our distances and when they bum rushed to try to shatter they end up dead in the air before they can dive lol. I used to die to it quiet frequently actually, but changed my play style abit, and ended up going flawless again this weekend. And 1 team of 3 hunters had good stats k/d as well. We were like "we losing boys, this is it" but they relied on it so much that it ended up costing them the match lol.
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1 ReplyI played two days of Trials and didn't die to shatter dive ONE time.
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They nerf shadebinder almost instantly but they gonna keep shatterabuse going for another 120 plus days
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4 RepliesNever really have a problem with shatterdive. It’s arc soul and stasis nades that freeze me in the middle of a super that’s my problem. A nade shouldn’t be more powerful than a super. They should only slow, not freeze and cancel my super. Arc soul is just dirty. Whether using it or going against it, I need a shower...
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bro its the glacial grenade FFS.... Also disable Dunemarchers.
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Agree but... Let's not forget about stag and dunemarcher while we at it
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Malding
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1 ReplyDamn bro...back to back posts? You know Bungie reads NONE of these and everyone here is either just complaining or trolling. Myself included.
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6 RepliesJust back up. They are locked in an animation that they can’t get out of, and their guns pull out slow after. Why are you standing in a doorway expecting results.
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Nah just rewind the handheld supernova then we will see who's moaning on the forums about OP abilities. Bet it won't be Warlocks.
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27 RepliesI say out with shoulder charge and handheld nova too if we're going that route
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2 RepliesYour bad. It's getting nerfed. Get over yourself
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27 RepliesIt’s literally the only thing the subclass has going for it.
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WHO NEEDS HEAVY when you can NUKE A ROAMING SUPER BY JUMPING AND FALLING.
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I've noticed that I'm dying way less to it than in the past. Anecdotal I know, but I really feel like people can learn to mitigate dying to it if they really try. I'm doing it instinctively now just from dying from it so much previously.
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8 RepliesIf you don't play like an ape and distance yourself its easy to avoid
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3 RepliesAre you really dying to it constantly??? As a "Shater Diver" myself, I find myself missing most of my dives. But this is NOT the point. It's so rare to die to it. Yes, when it happens it's infuriating, but it happens just here and there, once ina while. So why hou guys are so angry about it? You need to be a very bad player to die to it all the time.
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I don’t think it’s that bad, once I realized I’m playing a shatter dive hunter I just don’t get close
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Just stop playing your warlock and embrace the shatter-dive
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Edited by AnnoyinCrick3t: 10/25/2021 1:38:09 PMI don’t understand why everyone -blam!- about a Hunter two step ability (gernade then slam) but god forbid anyone brings up the Titian shoulder charges that insta-kill from 100m.