Almost a year into Beyond Light, I've felt that the mythos regarding the treatment of power and its usage in Destiny to drift away from myth's primary function: to give a "heads up" on what the experience and ethos of life is like. Instead of elucidating the relation between ethics, power, choice, and action, mythos is instead being used largely as a storytelling device conflating these things to nearly Orwellian doublethink.
If the Light within you is Darkness, how great is that Darkness? If myth is more about entertainment, and less about moral, myth loses its function to inform us of ethical guidance, or anything else.
I feel it necessary to provide the following, as an antidote for Destiny's current mythos concerning use of power in disregard for its source:
Mage's 1st Rule: A power can't be used against its nature or intent. To do otherwise is the very definition of abuse and would only wreak Chaos. The nature of a power will determine the attitudes, ethos, and perspective of its allies, users, and servants.
Mage's 2nd Rule: To use a power is to be beholden, if not bound, to it. You can't change the nature of a power. If the source of that power, the manner of its expression, or its usage depends on evil acts, then such a power can only work evil through you. Even power has bills.
Mage's 3rd Rule: The bills come due. Whether in Karma, or in consequence, a power requires replenishment after expenditure. Energy isn't created or destroyed: only invested, divested, or transformed. Be wary that the sacrifices and transformations you would perform do not commit or lead to evil. You will only promote a different brand of Hell otherwise.
Mage's 4th Rule: Power is addictive. Wielding it can quickly become a dependency: you forget how you used to cope without it, or how you might achieve victory on your current level of responsibility without it. In the end, use as little possible to complete the immediate task, and be prepared to rebalance the scales to insure health.
Mage's 5th Rule: Power tends to be corruptive. Its usage often leads practitioners to a delusional state where they believe themselves either perfect or beyond consequence. Users fail to notice how a power's usage has altered their ethics and perspective. Don't seek power, seek to do the right thing instead.
Mage's 6th Rule: Refuse hording power, eschewing both fear and greed, lest you draw attention from those wishing to enslave you and others into evil or tyranny. Actively practice grace.
Mage's 7th Rule: Power invites challenge, challenge incites conflict, and conflict... breeds catastrophe. This is why The Traveler left the Eliksni: too many of them started thinking of The Traveler only as power to be used, eventually for conquest, rather than as a respected ally.
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The light lives in all places,in all things you can try to block it even try to trap it but the light will find its way -The Speaker
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4th rule sounds like the beginning of Destiny 2, like, the free campaign. I like this post, I think it's great.
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1 ReplyThis is a video game.
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11 RepliesEdited by MC 077 Lasombra: 9/14/2021 1:16:01 PMThey sound like they come from D&D. But let’s go down the list. 1st rule: false. Light destroys Light better then Darkness does. Darkness destroys Darkness better then Light. The Drifter made that line famous and lore shows him to be right. So unless they were made to fight themselves, they are oddly tuned to be more effective at it then it’s opposite. 2nd rule: false. Darkness being used for good and not corrupting every user. 3rd: false. There are no bills. Aside from the Worm Pact, the only other example of a “bill” would be the deceptions the Ahamkara worm into their deals. Which is less of a bill and more of a twisting of the wish being made. 4th: true but not due to cosmic power. That’s a basic flaw in human nature, as evidenced by the faction leaders being corrupt. 5th: The legion of Guardians not falling to Darkness corruption, I would think, casts some doubt on this…. 6th: Practice grace? Would that include the Hives eons long genocide across the universe? 7th: The Traveler left the Fallen because of the Darkness. Challenge doesn’t equate to catastrophe either. I mean the whole theme behind us learning Darkness was that it is just a tool. It’s the person being in a bad mindset that leads to “corruption”. Yet we saw the exact same thing with the Warlords. Yet that wasn’t called corruption. Same outcome, different terms.
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2 RepliesMaster your rage or your rage will be your master?
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1 ReplyMara literally says the exact opposite of this and it was said this week.
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1 ReplyOne of the core issue with your post is the myth aspect. The powers are mythical because of our lack of knowledge. A key point of the narrative has been learning the truth. Most of your Mage rules don’t apply to Destiny.
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1 ReplyGod I wanna get used so bad 😫