Currently these both seem to be 100% rng, so why not add some level of bad luck protection?
For nightfall weapons the amount of protection could vary based on the difficulty. So adept could increase drops by 1% each time you dont get a weapon, hero could be 5%, legend 20%, master 50%, and GMs should be 100% regardless.
Legend lost sectors could increase odd by 10% per clear and master could increase by 15%.
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8 RepliesD2 literally hand out exotics lol. The community wanted things to grind for, now you can grind for them and all of a sudden people don't want the grind anymore lol. Reading this post sounds a lot like, this game is too hard, can you make it easier for me? Its RNG for a reason. Those exotics and nightfall weapons weren't made exclusive to a certain activity for no reason lol. Ive literally got the Nightfall Weapon this week "Hothead" multiple times by simply playing the activity til I got it. Legend and Master Lost Sectors literally hand out an Exotic 25-50 percent of the time lol, if you want a tip on Lost Sectors... kill all the champs, and dont die. A Flawless Platinum Lost Sector run will earn you a better chance at an exotic armor piece than it would had you died at all