This took me by surprise. The cost of scavenger mods went up. If this was done to prevent doubling up in that mod, it was a waste since it was already not stackable.
I had close to 250 pieces of armor in vault. Collect over several seasons. I carefully selected and master worked my armor to get the perfect set up for mods and stats. My boots were specifically designed so that I wouldn’t have to switch mods on the fly in crucible. I’d have recov, sniper scav, and fusion or shotgun scav. All I had to do was switch weapons. This is a minor inconvenience but…
The scav mods for non primary weapons cost a lot of energy too. The synergy is not there.
Wtf bungie.
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Scavenger got a bump to how much ammo you get back on a single pick up now. This was done as compensation for the fact that they removed the stacking effect. But because doing that alone would just be a straight buff they upped the cost of scav mods.