Just noticed this. In recent TWAB it was said:
"Game controllers have a limited number of inputs, so you may need to get creative with how you map your controls. Personally, I like to put charged melee on RB/R2 and uncharged melee on right-stick click/R3. [b]This doubles up the Finisher and Uncharged-Melee actions on right-stick click/R3, which will prioritize finishing enemies over melee-ing them if the enemy is in a finish-able state[/b]."
This wasn't the case when I tested it (tested on moon patrol areas with bottom tree stormcaller). I couldn't perform a finisher with my RS press when I mapped my uncharged melee to the same button. I had to go back to auto melee to get my finisher working properly.
Thank you for reading.
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I had the same results in the EDZ & Tangled Shore, also using bottom tree storm caller.