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Destiny 2

Discuss all things Destiny 2.
Edited by Lich: 8/6/2021 9:02:57 PM
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Lich

Voidwalker Bottom Tree Rework Suggestion

Attunement of hunger is stuck in y1! It had its place back in the double primary meta and ever since forsaken it's a back seat subclass. It's perk tree is severley limited and if you aren't slaying it's as good as dead. Most case scenarios you get your kill robbed before ever getting to re fresh devours window and heal yourself. If you can't tell already it's a pvp post. I shouldn't have to disclose that yet i have to for the sake of the community. As it stands 2 of its perks should be  combined under one. Perk. Both feed the void and devour should be one. Re written as. Consuming your gernade or getting a charged melee kill grants devour. For a short time afterwards kills restore additional health. Insatiable left as is. And a new perk in its tree column surge! For those who don't remember or are unaware of destiny 1s. Surge was pulsewave but for voidwalkers. And instead of when weak it was when an enemy died youd gain the effects of faster movement speed weapons speed however it should also gain faster melee speed. To keep with the whole vampire theme. And help the melee disadvantages the warlock suffers from. Also it's still needs Lance or shatter. I'm tired of nova bomb being so easily avoided just by sliding under it jumping over it or walking past it just to live. Why it says enemies trapped in side it doesn't trap anything? If we're going to keep vortex should work like pre nerf duskfield. As it can't be spammed. (Edit) Surge Renamed as Sanguine Craving. Charged melee kills, Nova Bomb and Consuming your gernade and getting a kill while devour is procd. Grants increased melee speed, weapons speed and movement speed. Sanguine Craving stays active as long as devour remains active.

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