After the last nerf to it's aim assist and damage fall off from the hip it feels extremely inconsistent. I've gone into private lobbies to watch bullets whiff, headshot, and body shot all while aiming at the exact same point. And stuff like this happens several times a match. The clip provided is dead center with the enemy's head at about 20-21 meters away and just whiffs into nothingness anyways.
Edit.
Here's a lot more video footage of the gun's weird random bullets.
https://imgur.com/UuZrfZt
The first clip is to show that DMT's accuracy cone doesn't expand at max fire rate. I slowed down the video to 50% and zoomed in. The reticle's inner circle is the ACCURACY cone the outer circle is the AIM ASSIST cone. You'll notice that neither of the cones move while I'm hipfiring at max speed.
https://imgur.com/Ewr8ltQ
The second clip shows me using DMT outside of the hipfire's damage fall off. The first 2 shots crit and the other 5 miss. There was actually one other shot but the red banner goes right in front of the screen so I made a cut. Admittingly shots 5 and 6 are a little far to the left. Shots 3, 4, and 7 are admittingly on target but still missing.
https://imgur.com/FkDL2tE
The third clip is trying to show what it looks like when the enemy and me are both strafing. This one is kind of hard to get consistently since we're not bots. I slowed it down to try and show it as best I could. Shot 1 is too far to the left and hits the shoulder. Shots 2 and 3 are dead on. Shot 4 looks a little funky but not nearly as bad as the first clip I posted from the thread that got taken down
You can see that one here https://imgur.com/a/uhiZlM3
There's no other standard primary (non standard primaries are things like fighting lion, skyburners, etc) that would have these weird hiccups while strafing that close to each other in a weapon's intended range. And before anyone says "but it's a scout rifle it's not supposed to be good at close range" DMT's exotic effects and identity are about using the hipfire up close accurately and reliably AND ADS'ing far away accurately and reliably.
https://imgur.com/KxPB7JW
The last clip is showing the inconsistency and random bullet behavior from the just past the edge of the hipfire's range where damage fall off kicks in. This range is the edge where the damage can still reliably 3 tap if you hit all head shots from the hip. I shoot slower to let my aim fully reset without changing it. I'm letting the game reset my reticle as closely as possible to where the first shots are. I am also shooting at the very edge of the larger circle (the AIM ASSIST CONE) to prove that's the extent of the bullets bending to reach targets within range. The first 6 shots miss, then it crits, then it again straight misses twice in a row, then it crits 3 times in a row killing my friend. I haven't moved my aim at all and the gun displayed different behavior at random ranging from hits, crits, and misses.
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Good.
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The hip-fire is doo doo now. ADS is unchanged though.
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lol @ butthurt kids saying "good" as if DMT is to blame for their .4 k/d
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On Xbox (almost impossible to get Gen) I've always had this problem using the DMT. It seems off at times.
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Good. Bury it with bastion, jotun, and witherhoard. Game fixed.
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Good. 👍
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5 RepliesBloom?
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1 ReplyEdited by ReallyBD2: 7/27/2021 4:58:03 AMHonestly good, have you seen how broken the DMT is? to give you my fullest opinion, i think it needs to be nerfed even more, on certain maps the gun almost guarantees a win. I mean seriously, this game is supposed to have some skill envolved, wheres the skill when all you have to do is point and shoot? if you want extreme acc while hip firing, play bungie's older games, like Halo, the sniper there is basically like the DMT even better, wherever you point that little circle thats where the bullet goes. also no disrespect towards you at all, thats just my opinion on the gun itself, it may be a little more biased considering i am a free to play player and that rifle is locked behind a paywall, a small one granted, but for some its still a paywall regardless of how you look at it.