After the stasis nerf, it's certainly been the case that I can now rarely get kills with Hunter stasis supers -- and fair enough if that was warranted. Whatever.
Meanwhile, the warlock stasis super is exactly as (ridiculously) powerful as ever in PvP. I'm never able to avoid getting killed when someone casts it anywhere nearby, and they seem to be nearly invulnerable to damage. (Not sure about Titan stasis super, to be honest.)
Am I the only one observing this apparent lack of consistency? Is there another adjustment coming here?
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1 Replyno need to buff hunter or nerf warlock supers , working fine
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Destiny feedback forum: where people get downvoted for stating their observations. Thanks.
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S&S is still potent as hell so long as you hit your targets directly. And it keeps all your opponents out of an area. It may not be as good as it used to be thats no reason to go after Shadebinder. It’s a good super and shouldn’t be touched anymore than it already has. Besides....Hunters have Shatterdive. Instantly KO’s most supers. What’s exactly are you complaining about?
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Im sure you’ve seen other comments below but it got nerfed within one week of stasis release I can agree with hunter stasis getting buffed but im going to have to ask you to leave shadebinder alone. Also some food for thought hunter stasis was nerfed because people cant adapt(except for shatterdive that kinda needed it)
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1 ReplyThis is because all hunters were using the stasis supers. It was super good in every aspect of PvP. Warlock stasis isn’t used as much. They most use top tree dawn which is better. I’m a hunter main, and warlock stasis is fine. Only the super is powerful, and it’s still outclassed by chaos reach and top tree dawn
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3 RepliesU must have forgot they nerfed the warlock stasis hard af one week after launch. Meanwhile they just nerfed the hunter and titan stasis
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2 Replies[quote]After the stasis nerf, it's certainly been the case that I can now rarely get kills with Hunter stasis supers -- and fair enough if that was warranted. Whatever. Meanwhile, the warlock stasis super is exactly as (ridiculously) powerful as ever in PvP. I'm never able to avoid getting killed when someone casts it anywhere nearby, and they seem to be nearly invulnerable to damage. (Not sure about Titan stasis super, to be honest.) Am I the only one observing this apparent lack of consistency? Is there another adjustment coming here?[/quote] Stasis as a super wasn't really nerfed only the duration which is immediately negated by durance. Hunter stasis is alive an well I main warlock but I have enough time to confuse people as to which I Truely main . Warlock stasis got hit pretty hard but nobody from the warlock camp or hunter camp should complain because behemoth got sunsetted its not even useable the slide shouldn't have a wind up and a cooldown. The warlock super has the least super armor you can't even kill a panic silence and squall unless they were really dumb. The only thing silence and squall can't do is kill another super unless again the user is really dumb and stays in the tornado. Everything has a counter some just got obliterated.
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8 RepliesNerf shatterdive into the ground stupid unrewarded 1 shots, I main hunter and I hate shatterdive but the supers useless 😆