Now I wont get into detail on what the community opinion is about this weapon, but I will say this:
[b]It's too strong[/b]
With the catalyst, Arc damage barely scratches it, even with high impact snipers. Not to mention, it can tank a golden gun shot.
Stasis counters are far too risky, and the Heir Apparent can have complete control of map without even shooting. The solution shouldn't be "Just run". That is how you lose in just about any gamemode. Once an enemy has heavy, any decent team or player can turn a match into an easy win just by having the shield up.
So if I were to suggest a change, I think arc weapons should be far more effective against it. That is all.
If I were to be specific, maybe adjust the arc damage multiplier to that arc shotguns, fusions, and adaptive/high impact frame snipers can delete the shield entirely with one shot at their effective ranges.
-
17 RepliesI’m on the fence about it. I use it a lot in crucible. On one hand I agree it feels way too powerful when facing someone, but at the on the other hand you can easily avoid the encounter all together; you can hear the spin from a mile away and the person can hardly move or jump. Run away from the sound or alternatively wait until they stop spinning. Perhaps it’s ammo could be toned done. 50-60 shots is a lot for crucible.