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Edited by I-Kryptonian-l: 6/27/2021 12:31:19 AM
17

Override Bounties Should Award Decrypted Data

Grind is insane trying to get the rolls we want. Edit. XP only bounties dont feel rewarding enough.

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  • I wish. At least getting 30 per bounty would be nice. But again, the more that you have to grind for an item, the more play time will be logged on destiny. The more time played the better the game looks on charts. Scummy way to do it, but there’s no changing that now.

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    • Edited by DeathPony07: 7/1/2021 3:31:02 AM
      Nah, bruh. That would make too much sense. Just grind the same activity a thousand times. That's fun, right?

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      • I can't believe that Bungie has convinced themselves that we love bounties so much that they believe we're willing to do them for basically nothing.

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        • Edited by Kenshiro_Gr: 6/29/2021 11:24:43 AM
          I do think it would be a nice touch but override is not a whole lot longer than menagerie. The only thing menagerie did better was target the loot so your time investment was much more respected

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          The amount of decrypted data needed to decrypt umbrals is just too high and overrides are super boring.

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          • I don’t even do them. I don’t care about xp only, so what’s the point? I was surprised that they don’t reward anything else. Even rewarding 5-10 decrypted data per bounty would make them way more useful.

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            • I do think it would be a nice touch but override is not a whole lot longer than menagerie. The only thing menagerie did better was target the loot so your time investment was much more respected

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            • I will say that I appreciate that bounties no longer are the required route, but I think you're right that bounties don't feel rewarding enough. I get more than enough xp from seasonal challenges to level, so why would I do bounties? I don't mean that in a bad way, because I hate doing bounties. It's a love hate thing here because I'd love to see them be useful but don't need a bounty simulator 2.0 system.

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            • Seasonal vendors should still have a weekly bounty that rewards the seasonal currency, maybe 300 decrypted data for 300 override kills, with increased completion with seasonal weapons

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            • Agreed. Also, why no rotating inventory on seasonal weapons from the seasonal vendor just like Banshee has for world drops? Its simple things like this man. The lack of care and effort is so blatant with so much.

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              • I agree bounties should give more than just xp.The Override daily bounties should give atleast 10 Decrypted data.

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              • I do agree that bounties should not have large swathes of XP, gear and loot should be their primary purpose. However, all this complaining about how "The grind is insane" is utter garbage. It takes 1 run of override to get a 50% chance at a weapon you want. That's 2 runs of override for a roll, on average, of weapons with small perk pools. Remember when each weapon had 12+ possible perks in each column in destiny 1? Remember when we got a strike weapon drop once in 5 strikes in destiny 1? Now 1 strike is worth 3 key codes.

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                • Just like the Ghost Vanguard mods should award the same type of rewards as in strikes, nightfalls As of now, nothing drops when using it.

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                • I just brought up a topic on how the splicer gauntlet shouldn't even be using our decrypted data stores, and of course it got shut down by the Bungie masochists. https://www.bungie.net/en/Forums/Post/259189305?page=0&sort=0&showBanned=0&path=1

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                • You wouldn’t be complaining if the game was fun. Maybe your feedback should be “make the game fun so that I’m having fun even if I don’t get enough encrypted data”

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                • All bounties that just reward xp should reward something else. It's just a waste of life seriously unless they give decent xp which they dont

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                  • Bounties for seasonal activities are removed after its introductory season is over. So they took feedback from the seasons that had bounties and gave their specific materials and moved them towards the activity itself. That way the grind stays the same after the season. Also by sun-setting them in this way we never have to worry about bounties capacity, like we do with vault space (Which is something unsolvable for a loot game w/o it).

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