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Destiny 2

Discuss all things Destiny 2.
6/17/2021 6:43:15 PM
5

ACD/0 FEEDBACK FENCE needs a buff

Fury Conducter lasts around 12 seconds and gets reset every punch if you get punched with no buff you deal 1579 damage to the average redbar (I tested on Cabal legionaries so these numbers are heavily off), not bad for doing nothing 1 stacks 3527 2 stacks 4736 3 stacks 6314 Its not bad damage for a passive gameplay exotic, and it even gives you a damage resistence to melee hits per stack, but when you compare it to Cuirass of the Falling Star, Lion Rampant, Anteus Ward, One eyed mask, Insermountable Skullfort, Doom Fang Pauldron, The Path of Burning Steps etc, is it really that good?

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  • I don't know about pve but I love them in pvp with bubble

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    • Edited by DreadGrrl: 6/18/2021 2:01:31 PM
      They’re spectacular through a couple of sections in the Shattered Throne. They’re the easiest way through the thrall room, and they’re very helpful in the section leading up to the final boss fight. My youngest son uses them when we do the Shattered Throne. He normally gets 1000+ kills.

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    • The D1 AC/DC Fence was amazing. D2 version is meh. Needs the same D1 mechanic to be good.

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    • For PVE it should overload as an intrinsic perk. Also increase damage resistance for every melee damage received

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    • It deals that damage to everything around you. So add clear is easy with it. You can also pair it with reactive pulse arc mod for 2 damage waves.

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