JavaScript is required to use Bungie.net

Destiny 2

Discuss all things Destiny 2.
6/15/2021 1:48:31 PM
18

Warmind cell build lack of weapons weapons

Can we have like more of these weapons that spawn these, I mean there are not a lot, two shotguns two smg, two handcannons one sniper and one machine gun, we need more
English
#destiny2

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Mods shouldn't be tied to weapons, armor pieces or elements, just let us plug and play.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by HumungousFungus: 6/15/2021 4:10:23 PM
    Wrath Of Rasputin mod basically adds in any Solar weapon that has Dragonfly plus Sunshot and, I think, Polaris Lance. If you’re super lucky enough to have a Hung Jury with Firefly, then absolutely knock yourself out… Similarly, Warmind’s Decree mod does the same for Void Dragonfly weapons and although I haven’t tested it, I don’t see why it shouldn’t work with Graviton Lance either Pair any or all of the above with Chaos Accelerant and the appropriate Dragonfly gun mods to get more bang for your buck and increase the odds of generating a Cell As a previous poster has noted, though, using 7S and Ikelos weapons will definitely proc Cells more often than any of the above but these mods do open up the weapon pool significantly Just need people to stop shooting my Cells when I’ve generated them now!

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    2 Replies
    • Can anyone confirm if fatebringer with firefly can create warmind cells with the solar splash damage mods? I have a build idea for a prophecy solo flawless attempt that involves that

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      3 Replies
      • Since Bungie recently said they’ll be re-working warmind cells (if I recall correctly) because of how powerful they are, I’d doubt you’ll see more weapons with them. And honestly, they shouldn’t. You have to make a choice for your builds around risk/reward. The way it should be. And yes, I’m a 52 y/o dad gamer that has the luxury or curse for being disabled to play alot. You must believe me. I make videos and have a flavor named after me. Destiny’s Diabolical Dung.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        1 Reply
        • I know I missed a few weapons and all that, but I will admit I tried to edit this when the first guy mentioned it, but at the time I had rubbish internet and it would not let me, plus I mean warmind themed weapons just so it just makes a bit more sence for the build and theme I run, and for the rework to warmind cells, why? I mean they are good in their area and charge of light can make a sniper one shot body shot anything so why would warmind cells be a issue?

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        • You know what's crazy? The Polaris Lance exotic scout doesn't even trigger warminds to spawn. If it's just me, ok, my bad. But I feel like it should.

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        • I spawn them everywhere, sometimes 3 or 4 are laying around. And I never use a seraph or ikelos weapon. Judging by how lame elemental mods are, they will be neutered soon, so i doubt they'll introduce new weapons for them.

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          3 Replies
          • I could go for kinetic shotgun, kinetic sniper, a fusion, a scout, a pulse, and a breach grenade launcher. I still would argue that outbreak and sleeper should create cells as well.

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            1 Reply
            • You can also use any solar weapon (besides mythoclast for some reason) & any void weapon.

              Posting in language:

               

              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

              4 Replies
              • Edited by G0lden Hunt3r: 6/15/2021 5:21:43 PM
                We need more special primary warmind weapons. 2 energy shotguns Also you forgot the auto rifle and the sidearm.

                Posting in language:

                 

                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                2 Replies
                • Edited by DriftedColt4179: 6/15/2021 9:58:23 PM
                  And a auto rifle, and a side arm, and void splash damage and solar splash damage. There’s plenty of ways to make orbs as it is.

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                • And an auto rifle. There are enough in my opinion. Maybe add a pulse rifle, that’s it. Warmind cell builds are all similar, and as powerful as they are, it’s fun to run other builds too, which can be more variable depending on what you want to sorcislizr in.

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                  2 Replies
                  • Take the void explosions out of the artifact. It will open more weapons up to you and also allow you to create cells from abilities. Also agreed.

                    Posting in language:

                     

                    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                  • 2
                    Guardian, Archon Of Light
                    Guardian, Archon Of Light

                    Archon Priest Of House Light - old

                    Yes, there needs to be more options when using a warmind build

                    Posting in language:

                     

                    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                    1 Reply
                    • Having a chance to spawn Warmind cells from Solar splash damage is also decent if you lean hard on anything that makes explosions. Siegebreaker with Ashen Wake for example.

                      Posting in language:

                       

                      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      8 Replies
                      • This season there are quite a few options for getting creative. Warmind's decree turns any void explosive weapon into a warmind generator, then as they say you can use the solar splash damage mod for things like sunshot, polaris lance, and xeno to name a few. Probably add a kinetic with firefly to the void mix and kills with firefly "should" trigger cells. You just have to get creative. On my hunter I run fighting lion with warminds decree and either an ignition code with one for all and ambitious assassin or 7th serapth auto for more cell generation. Works fine. On normal level adds you'll have too many cells out there. Would love more heavy options though so I do agree in part there could be a few more weapons.

                        Posting in language:

                         

                        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                        1 Reply
                        • I’d be down, but I dunno if that’ll happen ASAP cuz a nerf to MC is on Bungo’s radar

                          Posting in language:

                           

                          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                          2 Replies
                          • Edited by phantomhatch: 6/15/2021 2:28:22 PM
                            Dont forget the side arm and auto rifle! Lol

                            Posting in language:

                             

                            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                            1 Reply
                            You are not allowed to view this content.
                            ;
                            preload icon
                            preload icon
                            preload icon