I love the trials game mode but I don’t like the fact that you can match a team on your first game that already went flawless one or more times in that week.
In D1 trials was fun because the first 5 games were skill based and the last 2 card based.
The way trials is now that you can face anyone is self destructing. The worst players keep leaving until there are just a few players left. Basically like it is already.
Maybe you could make a match making based on total wins and losses for that week.
Another option is to make a trials mode based on skill. Only without the adept rewards. These will still drop in normal trials.
A third option is to exclude players that went flawless from matching up with players who haven’t gone flawless yet or before they got 5 wins for example.
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6 RepliesEvery team should go up against a flawless team for the first game on their card to see if they are even worthy of entering the Trials of Osiris.
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Original trials was pure connection based that didnt consider skill or scorecard which was trials at its best.
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2 RepliesThere were 9 wins needed for flawless
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6 Replies[quote]In D1 trials was fun because the first 5 games were skill based and the last 2 card based. [/quote] D1 had a bunch of different types matchmaking that they tried for trials.