https://youtu.be/VOJmyAMRkXM?t=86
Look at this clip. I've seen worse than this. First of all it activates while you are in supers when you aren't hitting someone with a "Melee" technically, since you are in your super and all. Second, it does 1/2 of your health across the map a lot of the time, and sometimes it hits you 2x or through a wall. (It has happened a lot to me.) Can you make it chain less distance, do less damage and/or make it only hit like 1 person? Please? (Range is 20m- Update 2.8.0. For reference that is only ~6 meters short of the 3-tap range some 150 handcannons- such as Spare Rations- used to have in their prime.) Free kills/pre-fire like this encourages low-skill gameplay, and it's frustrating to die or get hit by when it's something you didn't do wrong as a player and couldn't have prevented by being a better player- a perk just decides to take 1/2 of your health from across the map and through a wall. Anyone who looks at that clip will see what happens pretty commonly and will see that it's not exactly balanced. I can't imagine this perk is intended to be this extreme when compared to other "exotic perks."
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1 ReplyI personally don't mind damage or anything, just fix it going trough walls. Its kinda dumn that I can be standing behind big thick wall and still take damage.