Great news! I ran my first Deep Stone Crypt today! While the raid itself was a fun experience with my clanmates, the loot certainly wasn't. I only got a Bequest, a bond, and three pairs of boots, all no more than 58 stats, and that felt like a major slap in the face. Not only because I didn't get any of the good weapons, but also because the armor sucked.
That's my experience. I would definitely run the raid again for better loot and because I enjoyed it.
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ALL armour should be 60+ stats. Forcing high roll gear behind endgame activities is just a pointless and arbitrary way to gatekeep gear that already has a ridiculous amount of RNG behind it, and it means that 90% of the armour we get is completely useless. Every single crucible/vanguard/gambit engram, every single world drop, everything from umbral engrams, from dreaming city even, it's all useless to anyone remotely committed to the game and this breaks the loot system. When people ask for meaningful loot, this is what they mean... just make every armour piece guaranteed to drop at 60+.