JavaScript is required to use Bungie.net

Destiny 2

Discuss all things Destiny 2.
5/5/2021 10:27:08 PM
25

Monte carlo catalyst

Would be neat if monte carlo got an catalyst that gave it overflow on melee kills.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • They should give it Swashbuckler.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    7 Replies
    • Funnels your melee into the bayonet via toggle. Uses your melee charge as ammo. Solar: flame thrower Arc: Tesla lightning Void: Consume health? Stasis: shatter crystal pellets (I would prefer shatter damage over freezing) Or do something different while aiming.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      2 Replies
      • Edited by SkellRino: 5/6/2021 3:04:13 PM
        While wielding Monte Carlo at the ready, melee abilities and basic attacks deal bonus damage. Edit: Alternative idea - holding reload will switch this weapon to bayonet mode, which instead of firing gun will execute particular melee attack that causes bleed damage. Kills in this mode regenerate health.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      • It can extend melee range and a 100% guaranteed melee refill on kill.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        3 Replies
        • it should just increase melee damage and let you use the bayonet.

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          1 Reply
          • There's only one real Monte Carlo catalyst that needs to happen: [b]Let us use the bayonet. [/b]

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            2 Replies
            • The catalyst should let us use the Bayonet. The higher the Markov chain, the higher the damage.

              Posting in language:

               

              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

              1 Reply
              • A cool idea. Catalyst downgrades the MC to a legendary weapon but keeps all exotic perks, allowing you equip another exotic.

                Posting in language:

                 

                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

              • It should replace your melee ability with the freaking BLADE it has on the front and hitting a melee grants a hefty amount of energy to your melee ability. Something to that extent.

                Posting in language:

                 

                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

              • A melee rush would be fantastic

                Posting in language:

                 

                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

              • Graverobber would be better

                Posting in language:

                 

                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                1 Reply
                • Edited by JazzyPaladin477: 5/6/2021 6:44:23 PM
                  Explosive rounds. Giggity. Or upgrade money Carlo method to wellspring.

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                • Catalyst perk: House Always Wins When Markov Chain reaches 5 stacks, bayonet becomes charged. Fully charged bayonet grants increased mobility and, while sprinting, allows weapon to automatically stab any enemy within your field of vision and melee range. Bayonet kills extend duration of Markov Chain. [spoiler] I’d also settle for Killing Wind. [/spoiler]

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                  2 Replies
                  • there is one officially in the database and its classified meaning you know its coming soon. https://www.light.gg/db/items/2816578262/unnamed-item-2816578262/

                    Posting in language:

                     

                    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                  • Bungie: We heard you and will be putting slideshot on the exotic catalyst. Also it will reduce the magazine size by 33%

                    Posting in language:

                     

                    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                    1 Reply
                    • only catalyst it needs is turning your melee into stabbing with the bayonet

                      Posting in language:

                       

                      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                    • Demolitionist

                      Posting in language:

                       

                      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      6 Replies
                      • Or make it so each kill you get with the gun increases your melee damage. It will work perfectly with the gun since melee kills increase your weapon damage and melee kills gives the gun ammo. So you get kills with the gun which will increase your melee damage then you melee things to increase your weapon damage.

                        Posting in language:

                         

                        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                        3 Replies
                        • Lament catalyst: Does explosive damage

                          Posting in language:

                           

                          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                        • I dont care what perk it gets heck I'll take a +5 stability bonus. I just have a reluctance to use any exotic that cant spawn orbs

                          Posting in language:

                           

                          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                        • Edited by Corrick II: 5/6/2021 4:32:59 AM
                          Incorrect. The only Monte Carlo catalyst is as follows: “Upgrade: Monte Carlo stays the same. You’re welcome.” The catalyst requires 10,000 kills to unlock, and is a privilege to complete.

                          Posting in language:

                           

                          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                          1 Reply
                          • i love Monte Carlo... if there is a Cata i would give it... a Stat boost in Range by 20+ and Zen Moment / Dynamic Sway / Under pressure... why cuz it gets harder to hit something at Range reliably and a Recoil reducing perk would benefit this gun the most... Monte Carlo is Already a Solid 600rpm a lill boost from the Cata is Fine in my eyes

                            Posting in language:

                             

                            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                          • Id rather have something to do with that blade. Maybe it bypasses shields or something.

                            Posting in language:

                             

                            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                          • Lol give it enhanced demolitionist lolol

                            Posting in language:

                             

                            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                          • That would be cool, but ultimately it probably wouldn't make the gun very good. What a great buff to monte carlo would do is lean in on the "regenerate and strengthen melee abilities". Personally, I think a catalyst should apply the damage boost from Markov Chain to your melee attacks, perhaps at even a double rate for PvE (It increases monte carlo damage by 50%, this would increase melee damage by 100%). Furthermore, the weapon should regenerate additional melee energy on precision hits. This would make the weapon a viable contender for even grandmasters, especially when auto rifles have anti-barrier or overload, and when we have the solar unstoppable solar melee mod. But most importantly, it would pair incredibly well with bottom tree solar hunter and Arthrys' Embrace which is already incredibly powerful in the hardest content the game has to offer. More than that, it would just be incredibly fun in lower level content!

                            Posting in language:

                             

                            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                          You are not allowed to view this content.
                          ;
                          preload icon
                          preload icon
                          preload icon