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Destiny 2

Discuss all things Destiny 2.
Edited by Zekbine: 5/4/2021 12:51:07 AM
5

Fan-made Subclass idea "Exiled"

Since Bungie is now creating darkness subclasses for guardians to wield. We can start to speculate what the next classes will be and this is one that I thought up with that might be a little bit different from the usual sub classes that we have now. I present you the "Exiled" Subclass. This subclass would be a little bit different from the light subclasses and the recently released Stasis subclass. This subclass would be specifically made to be extremely aggressive and for closing the gap on their enemies. All the classes (Hunter, Titan, and Warlock) would work a little bit different than their older selves. It would be a completely new element, an element of "Corruption." *Note some aspects were slightly changed to make it more "Kid Friendly", but nothing about the classes like abilities and play style had change, just some color thats all.* To start we have the hunter class which is called "Warmonger" - "The true weapon lies within me. Every time I try to wield it I...lose myself, and after I come back to my senses my blood feels...warm inside." Class ability 1: Hunting Strategy -Holding the crouch button will cause the hunter to forcefully push their chest creating a pool of green Liquid (Corruption). If the hunter moves around, they will create a trail of corruption that if an enemy walks over it they will leave green footprints around and if they get closer to the marked target they will soon be revealed even through walls. Class ability 2: Walls of misery -Double tapping the crouch button will cause the hunter to slam two corrupted swords in the ground parallel to each other that blocks the path by to ways one on the left and one on the right. "Jumps will stay the same for the classes." Melee ability: Tecpatl -Pressing the melee ability will cause the hunter to throw a miniature version of the "Sword of agony" (Supers name) that if it kills an enemy, they explode in a cloud of corruption. If there are other enemies near the explosion, they will be poisoned. Grenade ability 1: Glyph magic -This grenade creates a wall of corrupted magic that mitigates damage coming from the enemy, but buffs damage coming from the user and allies. An enemy can go through, but they will be slowed slightly and be poisoned. Grenade ability 2: Fresh Avatar - This grenade creates a copy of the user to trick enemies. If an enemy destroys it, they would be marked for the entire enemy to see. They would also be weakened by it. If they die while marked they create a corruption cloud that poisons everyone inside of it. Grenade ability 3: River of Rage -This grenade ability creates a pool of corruption that starts in one spot then travels to the closest enemies by traveling to their location. If someone shoots the pool, it ignites leaving a large area of flame in its wake. Super ability: Sword of agony -Casting your super will cause the hunter to grab a handle from their chest and pull it out revealing a deformed sword covered in a corruption magic and hive glyphs. Pressing the melee attack will cause the hunter to do a light attack like most swords, but if they get a kill with it will cause the enemy to explode in a corruption cloud. Pressing the heavy attack will cause the hunter slash the sword forward creating multiple corruption puddles that ignite when it hits the ground. Holding the aiming button and pressing the fire button will cause the hunter to throw the sword which a guardian is killed by it, will refresh a bit of the super energy. This sounds pretty op and it probably is, but we aren't even half way done. Now it's time for the titans. They've been sitting on there walls for a long time. now it's time to get wild with "Frenzied" -"I went out in the wild for the first time yesterday, away from the great city. Most of my friends don't see why hunters like the outdoors, but I do...maybe a bit too much. Now it's been some time now, I don't even know how long it's been. I can't go back now, i'm too wild for them and I prefer that. Class ability 1: Beasts wail -Holding crouch will cause the Titan to create a blood curdling scream that makes enemies attack you. Every enemy that is afflicted will give the titan a buff to damage and damage mitigation. Class ability 2: stalking prey -Double tapping crouch will cause the titan to jump on a walls surface and wait for a period of time. "Jumps will stay the same for the classes." Melee ability: Predators pounce - Pressing the melee button will cause the titan to charge up and pounce at an area extremely quickly. This can also be combined with the "Stalking Prey" Class ability. Grenade ability 1: Glyph magic -This grenade creates a wall of corrupted magic that mitigates damage coming from the enemy, but buffs damage coming from the user and allies. An enemy can go through, but they will be slowed slightly and be poisoned. Grenade ability 2: Fresh Avatar - This grenade creates a copy of the user to trick enemies. If an enemy destroys it, they would be marked for the entire enemy to see. They would also be weakened by it. If they die while marked they create a corruption cloud that poisons everyone inside of it. Grenade ability 3: River of Rage -This grenade ability creates a pool of corruption that starts in one spot then travels to the closest enemies by traveling to their location. If someone shoots the pool, it ignites leaving a large area of flame in its wake. Super Ability: Rage of the Feral -Casting this super ability will cause the titan to smash their fists breaking them and creating sharp bladed claws on their fingers. They move on all fours and are extremely fast on the ground. Pressing the melee ability during the super will cause them to pounce in the direction they pressed. Pressing and holding the fire button will cause the titan to target an enemy and continuously claw them to death. Hmm...It seems we have a "Hunter" from Left 4 Dead in destiny now, but we're almost finished. Now it's time for the scholarly wizards the Warlock. Now they seek some blood in the battlefield. Now they are "Reapers." -"I've been studying this object for a couple of days now, it began to speak to me...like whispers. I know it's forbidden to study such an object, but maybe I can try it out in the wild. Class ability 1: By its Logic -Holding the crouch button will cause the warlock to create a totem that buffs themselves and nearby allies. If an ally dies connected by the totem, it will buff damage to allies connected to the totem. If an enemy is killed by a guardian connected to the totem, it will grant health to allies connected to the totem. Class ability 2: Manifestation -Double tapping the crouch button will cause the warlock to place a corrupted scythe there. If an enemy comes close to it, the scythe will attack the enemy doing damage and poisoning them. "Jumps will stay the same for the classes." Melee ability: Acidic Slash -Pressing the melee button will cause the warlock to use the scythe and create a projectile that tracks enemies. If an enemy dies they create a corruption cloud. Grenade ability 1: Glyph magic -This grenade creates a wall of corrupted magic that mitigates damage coming from the enemy, but buffs damage coming from the user and allies. An enemy can go through, but they will be slowed slightly and be poisoned. Grenade ability 2: Fresh Avatar - This grenade creates a copy of the user to trick enemies. If an enemy destroys it, they would be marked for the entire enemy to see. They would also be weakened by it. If they die while marked they create a corruption cloud that poisons everyone inside of it. Grenade ability 3: River of Rage -This grenade ability creates a pool of corruption that starts in one spot then travels to the closest enemies by traveling to their location. If someone shoots the pool, it ignites leaving a large area of flame in its wake. Super Ability: Scythe of Tragedy - Casting this super will cause the Warlock to lift their hands up with corruption energy which coming off the warlock and create a giant Scythe and manifest corrupted dragon wings on the warlock. Pressing the melee button during the super will cause the warlock to create the "Acidic Slash". Pressing the fire button will cause the warlock to dash to the area and slam their scythe in the ground to create a giant pool of corruption. If they are in the air they will dash to the spot and create an even bigger pool, but uses more super energy. Now we have the Devil incarnated on the battlefield. This is not all set in stone for Bungie, but hopefully this can spark some interest into the community and maybe even Bungie. I would like to hear what you think about these subclasses. Hopefully Bungie could see this and I want to thank everyone that has gotten this far in the post.

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  • If anybody has any questions about the subclass you can reply to this comment

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  • That is so god damn edgy lmao. Like, edgy to the point of cartoony.

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  • Lmao way too bloody. Maybe switch to like Siva or like a corruption power. Way too dark for Destiny.

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  • So the changes that I’ve seen and agree with right now: -change the color to green instead of the blood red color to make it seem less brutal -add some hive symbols and glyphs to make it hive related -defiantly change the name to connect with the hive theme

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  • WAYYYYYY too gory for a T rated game. This would change the game to M and Bungie won’t want that. Maybe make it green and hive themed instead?

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