When I read the TWAB me and my friends started talking about the shaders immediately. Our general consensus was that it seemed unnecessary and a little "greasy" (looking at you finance team), but that it was understandable.
It seemed weird cause their reasoning was that shaders are now 1 time purchases, but they have been one time purchases since collections was introduced, so nothing changed.
Then I remembered that just this season (season 13) Bungie buffed the amount of Bright Dust it was giving it's players, ONLY FOR THEM TO INCREASE BRIGHT DUST PRICES ONE SEASON LATER.
I have always been on board with Eververse. It's a good idea that let's Bungie make a free to play game, but this is just a "-blam!- you" to consumers.
It's obvious that Bungie realized that an increase in Bright Dust made it easier for people to buy an eververse set for bright dust, meaning they might only spend 15 dollars on one set instead of 30 to buy two sets. So they created a completely BS reason to increase the price of shaders in hopes that it would reduce the amount of Bright Dust people have left over, causing more people to spend 15 dollars on their silver sets.
At the end of the day, it's not about the shaders. I really don't care about spending a little more imaginary money on a shader. It's about the fact that I feel like I was tricked by a company who just wanted money. And it's about the fact that this is two steps back. This is the first domino that people ignore that leads to more things increasing in price and eventually things going silver only.
Thanks for reading :)
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1 ReplyA business that wants to make money. Imagine that.