JavaScript is required to use Bungie.net

Service Alert
Destiny 2 will be temporarily offline tomorrow for scheduled maintenance. Click here to view latest Destiny Server and Update Status.

Destiny 2

Discuss all things Destiny 2.
Edited by DVD R0M (TIMELOST): 4/19/2021 3:35:12 AM
16

Winter's Wrath is such a bad super for pvp.

The tracking works with the shards when it wants to. The speed of the shards is on par with a turtle. Why are warlocks always nerfed into the ground? Just went into a group of 4 and missed all 4 of my shots. The shards can be easily dodged. It's such a joke. Revenant hunter, you can be meters away from where the shot lands and you're screwed. Titan super tracks and gives them range like no other. Warlocks is just pure garbage. I hate the fact that stasis was introduced in PvP and the nerfs didn't do much to stop what everyone hated, the freezing. I cant beat em, so I join them, but the super is so trash I'm back to chaos reach. Balance your game, Bungie. EDIT: Video posted for reference. Tell me more about this "aggressive tracking." It's on par with penumbral blast.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • They aren’t tracking because you aren’t even aiming at them. I’ve seen the blasts do a 45 degree rotation to hit someone. So no, the problem is you

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    4 Replies
    • I'm a warlock main. And I agree the tracking sucks at close quarters. But your aim was really off. Here is a tip. Calm down on pressing both buttons. Wait till you know he is frozen before using shatter move. And actual aim the dam thing.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • [quote]The tracking works with the shards when it wants to. The speed of the shards is on par with a turtle. Why are warlocks always nerfed into the ground? Just went into a group of 4 and missed all 4 of my shots. The shards can be easily dodged. It's such a joke. Revenant hunter, you can be meters away from where the shot lands and you're screwed. Titan super tracks and gives them range like no other. Warlocks is just pure garbage. I hate the fact that stasis was introduced in PvP and the nerfs didn't do much to stop what everyone hated, the freezing. I cant beat em, so I join them, but the super is so trash I'm back to chaos reach. Balance your game, Bungie. EDIT: Video posted for reference. Tell me more about this "aggressive tracking." It's on par with penumbral blast.[/quote] If you aimed eyes of tomorrow or truth at them the way you were aiming that super, you would have also missed.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      15 Replies
      • Edited by an Ape with a d2 addiction: 4/19/2021 10:54:09 AM
        In the clip you aimed basically every shot either under or behind the targets. You need to be more on point / slightly leading the target's momentum direction with your crosshair when you shoot while accounting for the projectile's initial heading and travel time when you do. That's when the tracking then works as intended and it is strong. You're basically aiming it wrong and complaining it doesnt work. Also shadebinder's super's one of the best supers for shutting down anything that's pushing you. That's where it excels. It's very good as a counter pop to enemy roaming supers.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        4 Replies
        • Edited by Moof Juice: 4/19/2021 2:17:29 PM
          People really want their roaming supers to be so free that they can just blindly spam and get Multis Seriously. Hammer of sol for example would have maybe hit shot #3 there but none of the rest And hammer of sol doesn’t insta yeet supers like wraith does

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        • What are you taking bout. If one of the best super in the game now. And it absolutely tanks damage.

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        • To be honest, I watched the video and I get the frustration but it's fine. Stasis supers are among the balanced pieces of stasis and changes to them could tip that quickly. Shadebinder is equal to or in some cases excels, passed most other supers. I know you probably do not want to hear anecdotal evidence but all of yesterday I was playing with my brother and he was annihilating with his super. Sure his melee and such are really good too but it isn't bad by any means. Sure Titan super is frustrating and may need a slight tone down but, for a super, it's generally equal to what you would hope or expect from it. The only change for Revenant is that it should be more clear who is getting frozen from the first sickle... and that's about it. And the tornado should either die out if the hunter dies or be able to be destroyed. If not either of those options then BUFF TETHER BUNGIE...

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        • You can not expect to aim it that badly and get kills. Im sorry but it gets to a point where it can't be helped.

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          1 Reply
          • I think positioning is very important with this super. If you have the high ground and your target is farther away your bolts will almost always hit because their tracking doesn't start immediately. Try to keep your distance from your targets. Also... I think the players in that clip were extremely lucky to survive, they just happened to move in the right direction at the exact right time. 90% of the time they would have died. Finally, try to aim above the target's body if you have the high ground, not the ground even if it has splash damage, so it's harder for them to dodge.

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            2 Replies
            • You're going to need more aggressive tracking than Truth to hit someone with that aim

              Posting in language:

               

              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

              12 Replies
              • You do have to have a little aim with those bolt. Half of them you just yeeted into the ground.

                Posting in language:

                 

                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                8 Replies
                • Edited by AppleSoda: 4/19/2021 2:52:54 PM
                  The super is basically the only thing keeping it viable 😭 that super is nasty.

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                  2 Replies
                  • I think you just might not be good at using the super. It recently got buffed. The tracking is quite strong and you don’t even have to hit the opponent directly due to the AoE of the projectiles. Not to mention that it’s basically a roaming shutdown super. Also, the only nerf the super got was a duration nerf from 30s to 25s. Meaning if you’re struggling to get kills with Winter’s Wrath, it’s not because of any nerfs to the super. It if the strongest super? No. That being said it’s definitely not weak.

                    Posting in language:

                     

                    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                    6 Replies
                    • Practice more with it and see how well it works. It really is good in PvP but you have to figure it out.

                      Posting in language:

                       

                      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      7 Replies
                      • PFFTT super aint bad and imo its one of the best for pvp Wack..

                        Posting in language:

                         

                        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                        1 Reply
                        • The only changes the super needs is for the pulse detonation to no longer go through walls.

                          Posting in language:

                           

                          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                        You are not allowed to view this content.
                        ;
                        preload icon
                        preload icon
                        preload icon