Why do we have to match with players who has higher win rate? It's unfair and yet bungie is not fixing it. This is why only few people play TOS. Come on, fix it.
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I met a bloke the other week that I've now played trials with both this weekend and last weekend, he's a 0.6 and yet both weekends he goes flawless. Let that be a lesson to more people that if just keep grinding to get better you'll get there
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[quote]Why do we have to match with players who has higher win rate? It's unfair and yet bungie is not fixing it. This is why only few people play TOS. Come on, fix it.[/quote] You will see a lot of posts from players who don’t want to have to play against players at their own skill level and would prefer to be able to pubstomp as much as possible for easy wins. Of course the experience would only matter if the wins came against players at your level, but that’s not what players want.
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4 Replies...so now it is unfair to play against people who put in the time and effort to get better? Even though you have all the same tools as they do? Even though you have access to all the same loot they do? Even though you have access to the same LFG systems they do? No. It's plenty fair. On a side note, be careful what you ask for. SBMM in Trials drops your odds, and everyone's odds, of going flawless to less than 1%. Pure CBMM would be better.
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5 RepliesWhen do people finally get it 🙄 Trials matchmaking should be based on the wins your ticket. That way it gets harder the further you get. If you aren't good at PVP you simply are not ment to go flawless every ticket.
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It's almost as if the hardcore pvp experience is hardcore
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9 RepliesHow is it unfair?
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2 RepliesBecause it’s trials... When it originally came out in D1 it was random connection based. Now it is wins based. I think I liked the random connection based system better. Additionally, I think that people who have already been flawless should play other flawless until reset.
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8 RepliesIt's card based. It's a trial, meaning it is supposed to be difficult.
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I like the matchmaking the way it is (even if it took me 3 games to get 7 round wins)
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There’s plans next season. Trials reward structure and matchmaking is changing. They also mentioned that they’re going to make a way for solo players to get teams for trials (note: it’s not a solo playlist). But to be honest, I literally don’t care. I’m not playing a playlist that will still clearly be better off without my unskilled ass ruining teammates chances to go flawless. No one could possibly give me a damn reason to try the playlist, even after the update.
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Then people would intentionally lose matches so they czn get easy wins later. Think back to Halo 3's derankers and how people who were good enough to reach rank 50 would intentionally do things that would sabotage their team so they could face off against people who were 30 levels below. For this to not happen, Bungie would have to force people to play against others based on their highest skill and longest streak. Depending on Bungie's definition of "skill", SBMM could improve it, but then we could also get longer search times only to land in matches with terrible connections, why is why they removed SBMM outside of comp, which is more about rank than skill if my 23 winstreak in Freelance up to Legend back in Shadowkeep is anything to go by. Finally, the backlash from the PVP minority who think that playing against people who are about as good you and going Flawless is a handout. It wasn't when everyone was grinding Not Forgotten back when it was the D2 equivalent of the Y1 D1 pre-nerf Mythoclast on steroids. How would this be any different if they tried to do basically the same thing on the card system?