Is this Bungie's idea of "replayable content"?
It makes me wonder what they are actually going to do when they reduce reaching the max level to only ten. No one is forced to run any activity, but it should be a sign that something is wrong when 90% of the player base doesn't even bother with a certain activity. This doesn't mean they should try to lure players into playing it, it means, [b](what are we doing wrong that most of the player base won't even enter an activity, and what can we do to improve it so more players would be more interested in wanting to.)[/b]
Bungies logic for a lot of the decisions for this game they make are stupid. Yes, stupid because they have been using the same lame logic for years. Let's try to lure the players instead of trying to improve things because that seems to have worked for 4 years now right? I'm sorry, but BD is not going to magically change things to where most of the player base will run it when they can get it doing basic things in this game. Not even the power drops have helped increase the number of players running it.
Maybe, if this company went back to the logic of thinking if we create replayable content to where the players actually get better gear that improves their stats, things like that that are an actual incentive maybe they will see more player willing to run certain activities. But that's too much to ask from this company, to actually improve things...
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They already had the power increase to only 10 before for a couple seasons. We all survived. The content is what it is at this point. They don't have 2 other studios working with them. That's it. We can enjoy the game for what it is or leave.
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[quote]The content is what it is at this point. They don't have 2 other studios working with them.[/quote] You lost me hear. I will continue to say this every time I see someone mention this. Quality content has absolutely nothing at all to do with having other studios are not. It has to do with (talent) nothing else period.
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[quote][quote]The content is what it is at this point. They don't have 2 other studios working with them.[/quote] You lost me hear. I will continue to say this every time I see someone mention this. Quality content has absolutely nothing at all to do with having other studios are not. It has to do with (talent) nothing else period.[/quote] Well yeah...I mean everything good in the game was made by the other studios.
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[quote]Is this Bungie's idea of "replayable content"?[/quote] No. You only have to run a GM once for the challenge and Bungie said when GMs were released that they were designed to be a one-and-done experience.
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[quote][quote]Is this Bungie's idea of "replayable content"?[/quote] No. You only have to run a GM once for the challenge and Bungie said when GMs were released that they were designed to be a one-and-done experience.[/quote] And you don't see the problem here?
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I plan on farming this GM this weekend so, yeah I'd say this is pretty replayable.
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So, as if I care what any one does ✌️
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[quote]Is this Bungie's idea of "replayable content"?[/quote] You asked a question and I answered it. If it can be farmed it is replayable. You asked a question and I knew the answer. Why ask if you don't want to be told?
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Options vary when it comes to replayable content especially with their very low drop rates.
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Edited by IronHatchett: 3/17/2021 3:10:14 PMI got an adept swarm on 3/4 of my runs, about 4-5 total exotics, 2 adept mods and about 5 golf balls.... Getting 2 65+ stat roll exotics in a 30-40 min activity doesn't seem too bad to me. While yes, mileage may vary, I wouldn't say these are very low drop rates and the GM isn't much harder than a Dungeon.