If leveling is the issue, then you don't have to do it this week, it can wait for when you're 1325... but it is still super challenging and most people will not clear one.
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I don't know that challenging is the correct word, it's hyper difficult but only because of the insane damage. Not because it's particularly challenging.
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Just got my first 3 ever gm clears today, the absurd damage is annoying but once you get down the strategies you might as well be running a master nightfall that just takes longer. Figure out the spots to stand and the targets you need to prioritize and it's still difficult, but plenty easier than people make it out to be.
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Alright well while I can understand the artificial difficulty argument at times, I can't in GM because the power of the enemies does change the way I run the strike, and I have to be smarter with my plans of action. If it just took longer to kill stuff and I died easier then it wouldn't be enough to make it interesting, but now it's so hard that you have to be very smart with how you play. So I do see a challenge in GM. If you want something mechanically challenging then wait for stuff like harbinger and presage to be done in the future but that's not going to be a very common occurrence.