[quote] Justin Truman: Forsaken content will be vaulted at some point. I think in the same way we don't want eight raids, it's the same thing with storylines - we don't want when a new player enters into Destiny, there's five different competing storylines that they could start playing and in some of them, Uldren's a good guy, and in some of them he's a bad guy, and it's not clear if you're playing them out of order. [/quote]
WARNING: BEFORE READING SINCE PEOPLE SEEM TO NOT GET IT: THIS IS NOT AN ANTI DCV POST. IT IS THE LOGIC THAT IS THE ISSUE HERE. I AM FINE WITH THE DCV AS IT STANDS, I AM NOT OKAY WITH THE LOGIC THAT IS BEING PRESENTED NOW COMPARED TO WHAT IT USED TO BE.
From https://www.eurogamer.net/articles/2021-03-10-bungie-destiny-2-interview-content-vault-missions-solo
I'm sorry.... but what? First of all, YES, THE MORE RAIDS IN THE GAME, THE BETTER. I DONT KNOW A SINGLE PERSON ASKING FOR YOU TO REMOVE RAIDS.
But also, what the hell do you mean you dont want new players with 5 "competing storylines?" THEY ARENT COMPETING, THEY PROVIDE CONTEXT TO WHATS GOING ON NOW. Because hey, it's a great idea for new players to jump in and see this crow character and not know why hes so important or why characters treat him strangely, nah, that's too confusing to let new players go back and find out. Instead, let's let our veteran players tell them "SoRrY BrO, YoU JuSt HaD tO bE ThErE", forcing them to go and do research outside of the actual game if they care, and make MOST of the potential new players not give a damn about the story by immediately dropping them into season 20 of Destiny without any context for half these characters.
Who's Uldren Sov and why do people keep calling the crow that? Dunno, guess you have to look it up online and never experience the story for yourself.
THIS IS MINDBOGGLINGLY TERRIBLE.
At least Luke Smith's reason for vaulting was a game performance angle. I miss Luke Smith. This guys reasoning feels like he thinks we're too stupid.
I talked with my friend, if d1 had sunset half the game when rise of iron came out (when they started playing destiny) they never would have picked up the game. You dont get new players by cutting out old content.
Seems like most people agree, but heres something that I I think simplifies it while driving it home: [b][u]If you're doing this for new players, stop. No one wants to be dropped right into season 10 of a serious tv show without context. Stop removing the context to our game. The exact opposite way to get new players is this logic. [/u][/b]
I'm just hurt. Statements like these make me feel like you think incredibly little of the community you're making the game for.
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[quote]Statements like these make me feel like you think incredibly little of the community you're making the game for.[/quote]Ironically, posts like yours are a great example of why they think so little of us.
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4 RepliesI don’t give a shit about this, its not like I hop on Destiny to play Forsaken content. Removing it isn’t like they robbed me of my money, I got my time out of it and enjoyed it. To believe that this wasn’t going to happen one day and that this game will just have hundreds of storylines is dumb. However I would argue to keep strictly story content as downloadable campaigns which can be uninstalled after a play through.
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10 RepliesThe fact of the matter is that it makes no difference what he said. This community was going to roast this topic regardless. You feel like they talk to us like we’re stupid? Maybe that’s because the majority refuse to use any sort of common sense. Say what you will about Luke Smith, but the one thing that is completely true is that the game cannot grow forever without causing storage space issues and in game performance issues. Stop taking things out of context. Just because he said they do not want “5 raids active at one time” isn’t stating that we won’t have more than one as we currently do right now under the same vaulting practices he’s saying they plan to keep. No mmo game has content that stays around forever.
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2 Replies[Quote]I miss Luke Smith.[/quote] Damn bro, somebody should pick that phone. Why? BECAUSE I F*CKING CALLED IT!
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1 ReplyI don't miss Luke at all. I dislike Bungie as a whole. They're trash. But they're in charge of a game I'm passionate about. What kind of passion? Well that goes back and forth between love and hate constantly. I hate the game but love the potential it has. Sadly that's all it'll ever be. Potential.
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1 ReplyF Activsion it's their fault the game is garbage! F Luke Smith it's his fault, with all his faults..... and beard, plus Datto. Ah, F some new guy.......
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Vaulting Forsaken is just wrong. How do you vault the DLC that completely saved and rebooted the franchise? That like Vaulting Taken King in D1.
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1 ReplyJust vault story content. Then release that story content as a graphic novel. Keep gameplay in game where it belongs and vault story content, cutscenes. I understand that content like planets are engrained, so you cant *just* delete story content without Crucible maps, strikes etc but you DID seperate it when introducing Gambit. So I know it's possible.
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Edited by Corrick II: 3/13/2021 4:59:05 PMYeah, this is just Bungie not wanting to make the effort to guide the player through their own game in any logical or meaningful way. Easier to just subtract things here and there and leave people to fend for themselves. Oh, and read the lore cards, which is their preferred fallback when developing and managing actual content is too difficult. I mean, they [i]never[/i] have done much in terms of onboarding so I’m not exactly surprised but it is disappointing.
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1 ReplyI miss Luke too. 😢
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1 ReplyStupid bungie, didn't they learn the basics with blizzard. How can some oldass game like WoW still have vanilla content, which is massive, still be available, when this anemic diet game can't even hold a few strikes and low content that can be done in a day? Why don't you guys just hire people that know what they're doing instead?
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37 RepliesYou’re thinking in terms of what you personally want. Not in terms of what is technically possible or even desirable. Storage space on these new consoles—-because of the solid-state drives (SSD)—- is limited and expensive. So no game that wants to stay relevant can afford to just keep ballooning in size with no limit. No one is going to tolerate a single game taking up half their hard drive. Then there is the issue of maintaining all that content. The more time and energy Bungie has to waste on maintaining and quality-testing [i]old[/i] content that the vast majority of the community no longer plays? [i]The fewer resources they have free to create new stuff.[/i]
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4 Replies
Jet Set WillyIt’s all going concording to plan 😂🤣 - old
How far things have fallen. Quotes from Pete Parsons in 2013 "We like to tell big stories and we want people to put the Destiny universe on the same shelf they put Lord of the Rings, Harry Potter, or Star Wars; we've already seen they do that with Halo" "We've always admired people like Pixar, and we are finally in that moment where we have this raw, amazing talent that I think rivals entertainment creators anywhere across any entertainment ever, and Activision is helping us bring that reality to life" Source https://www.gamespot.com/articles/bungie-says-destiny-can-sit-alongside-star-wars-lord-of-the-rings/1100-6413676/ -
hey here's an idea,how about putting the dlc we paid for back in the game but in order.remove the cosmodrome as it serves no purpose as well as making no sense chronologically.be like d1 collection you can't access taken king or rise of iron until you finished vanilla campaign,same with d2 you have to finish the ACTUAL d2 campaign of the red war,a vastly superior product to everything in new light campaigns either version of it,then go to curse of Osiris then warmind and so forth.what they should have done is made a d3 ,so you wouldn't have sunset any thing,people will say if they made a d3 we would lose our gear again.the answer is no you wouldn't, all that is needed is to bring our respective guardians forward to d3,all gear whether it's guns,armor,ships whatever stays in d2 vault.you want to run leviathan raid play d2,if v.o.g is your jam play d1,the reality is we've lost nothing from either d1 or d2 unless your deleting your shit yourself,i've still got all my d1 gear because i still actively play d1.i unfortunately don't have my godrolled menagerie,black armory or season of the worthy weapons because of bungie sunsetting
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I with you on the Raid part. No idea why they all cant exist at once. It gives people like myself, who get bored 5 weeks into a season, something else to do with other bored clanmates/friends.
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Yep, they really just need to make d3. They are trying to make this into an mmo that has a living world. They don't have enough server space or a big enough team to pull it off.
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1 ReplyThat quote makes zero sense the game for new players makes absolutely zero sense and has no back bone to go off of You know what would fix people not doing the campaign in order? Making it into steps [spoiler]holy shit what an idea right?[/spoiler] D2 feels like a fking arcade game.
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So we going to cut strikes that have Cayde dialogue?
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6 RepliesEdited by Noble 6: 3/12/2021 11:34:34 AMAAAAAAHAHAHAHA, holy shit, this is such insulting self-serving PR nonsense. Like he actually thinks people are that stupid. The OBVIOUS solution would be to just tell people what the right order of storylines is. Who in their right mind would think this is the best solution if "player-confusion" was their actual reason? This wouldn't be so bad if they weren't already on record giving the ACTUAL reason for the removal of content (data size limits). I mean don't get me wrong, this would still insult my intelligence if I read it without knowing prior statements, but this is especially stupid. Also, please don't say that you "miss Luke Smith", he did this stuff all the time too. Bungie is just an inherently dishonest company. ...well ok, ALL companies say BS like this and publish complete lies in the form of corporate PR, but Bungie is especially bad in this regard. Also, they're especially bad AT IT too, because this is such obvious horseshit. Like, who actually believes this, lol?
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when i first heard about what the new guy was going to do, i was all like: holy sh*t, destiny is finally not going to be a sh*tshow anymore. then i saw this post. and now i hate the new guy just as much as i hate neckbeard smith. cause now i'm out $200 on this sh*tshow of a game.
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6 Replies[quote]At least Luke Smith's reason for vaulting was a game performance angle. I miss Luke Smith.[/quote] Hold that praises first. This is still Smith's doing. What you hear or read from this new leadership is just a reinforcement of Smith's vision. The DCV was done because of Smith's leadership. It happened on his watch, and is still happening now, and will continue to happen further. The new leadership is just reinforcing what Smith has started. Don't get confused. These guys are still on the same team. What the new leadership is doing has already been planned by the team. The team that Smith is still a part of. He's still there working with a much bigger part. The Destiny Universe, of which this game is still a big part of this same universe! Whatever is happening in the game was still the original plan when Smith was in charge of it. That plan is still implemented today. So far, the prominent things they've changed are sunsetting and nerfing STASIS. But the DCV is still the same plan as when it was implemented. Smith's plan of the DCV is still in play as of today. They're just reinforcing it at the moment. Smith's hand is still responsible for the DCV while the DCV is still at play today. It was implemented on his watch! 2 cents.
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DCV existed to justify sunsetting, DCV still exist because sunsetting still does
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If DC, LW, and ST get Vaulted, I'm putting Destiny down until it comes back. If it doesn't come back? I guess neither am I. I mean, why would anyone create an utter masterpiece to have it not be played? Right? Makes no sense to me. The most awe inspiring place in the Destiny universe, Vaulted? That's how you lose A LOT of players IMO...
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Agree with everything, but the part of missing Like Smith. This company just can’t seem to find directors who want to better the game lol
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14 RepliesEdited by TheShadow: 3/11/2021 11:46:17 PM[quote] it's the same thing with storylines - we don't want when a new player enters into Destiny, there's five different competing storylines that they could start playing and in some of them, Uldren's a good guy, and in some of them he's a bad guy, and it's not clear if you're playing them out of order.[/quote] Translation: We don't know WTH we are doing so this is why some of you new players might be confused. So our solution is to remove content, problem solved. Maybe if Bungie actually created a story and followed through with it instead of going 20 different directions never-ending up going anywhere, maybe, just maybe things would make sense to new players. I mean, they have only been at this since 2007 🤦♂️ Edit: All jokes aside. I believe this is them trying to get rid of activations work, just like they did to Staten that he most likely could have actually created a real story for D1, but we got chopped up nonsense just like D2.
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I do agree somewhat with the new logic. For a new player, you might play the Seasonal stuff first and meet Crow, but play some Forsaken afterwards for some gear and meet Uldren and be like "The F is going on? Why is Crow betraying us?". You might decide to get Stasis first hear about this Variks guy, then play Forsaken and be like "Wait, why is Variks evil? Didn't his Servitor do all this stuff?". It's not that the "stories are competing" so much but that it's to easy to play the story out of order. Now, I do agree that Bungie shouldn't be retiring older content, but with the change in vision I understand the reason. I'm sitting here wondering if the new blood will even know what a Red War is, who Calus was, and why Drifter isn't trusted. I'm fine if they're going to refine the story, but we need context and experiences. Not everyone played D1 (Like myself), so we don't have any connection to VoG or Cosmadrome. But if this is how you give the story context and meaning, then sure. Nostalgia can only get you so far after all. Also, you miss Luke? You're in the minority there. This game got players back for two months in a row. Looking back at January, Steam was at 44k with a peak of 79k. Fast forwards a month and it's at 59k with a peak of 131k. This months still going on, so only time will tell but at 2 weeks in Steam is sitting at 62k with a peak of 107k.