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Destiny 2

Discuss all things Destiny 2.
Edited by audioxtc: 3/8/2021 3:31:27 AM
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Destiny for a Solo/Casual player:

I’m writing this because Bungie, I feel, is missing out on keeping a large portion of their player base engaged. Thus is missing out on a big opportunity to expand their player base, so I wanted to make the current state of the game known for players like myself (this is my experience and I can’t speak for everyone, but I’ve read enough feedback to know I’m in a commonplace of thought). TLDR @ bottom. Solo: I’d like to start by stating the type of player I am, and advising that others like myself exist in droves. I’m a casual, solo, adult player with a 9-5 job that plays multiple games (Destiny being one I’d like to stay committed to). I haven’t bothered playing Destiny since the new year/season dropped. Came in long enough to play the bulk of the story to get the Stasis ability and one exotic weapon and will drop in every once in awhile to play crucible or gambit. This game has been exceedingly more and more difficult for players like me. Immediately I struggled with certain content, because I wasn’t at a certain level and don’t play with other guardians because of time constraints. Enemies are difficult to deal with primarily because of my low level, so obviously I would have to put off the story to level up my gear on easier missions/modes. Eventually I was able to get my stasis ability unlocked, but to my dismay, it wasn’t fully unlocked and I have yet to acquire the additional nodes to do so because it’s so time consuming and dull. Getting stasis was already a chore that I feel should have been available from the start, and the additional nodes instead could have required quests or bounties to acquire. Content: This is obvious, but, generally speaking, any of destiny’s good or fun content is not accomplishable by players like me. Can’t do the raids, trials, and anything else requiring a fire team which is mostly everything worth your time. And before you say there’s dungeons or whatever their called, the rewards from those are not worth the time required. Just for the experience if that’s your thing. Exotics are also something I’ve come to accept I’ll rarely see. Maybe if Xur still sold exotics from current seasons or there were ways to alternatively acquire exotics for solo only, then I could, but unfortunately this is not the current state either. Power level is pretty simple to explain. Since I can’t do end game content, such as raids, upgrading my armor and weapons to an “endgame” level are nearly impossible unless you have all the time in the world and only focus on Destiny and Destiny alone, which I don’t. In the past I found workarounds and would occasionally join a friend that would be doing a raid, but since I rarely get on anymore, I don’t have these connections or time. For raids, my most fond memories were from Crota’s end in Destiny “1”. There were methods of getting to Crota as a solo player. It was subjectively harder but at least I was able to beat Crota on my own. I had the ability, regardless of difficulty. Now the current raid mechanics are generally impossible to do solo. For example: One person has to carry an orb, while another shoots ads, while the rest focus on the boss. And even if you can find a way around the mechanics, you have to be the highest level possible to even think you’re going to do any damage to that boss...if you even can with some being pure bullet sponges. To finalize on raids, I get the argument “it’s endgame content, it should be complicated and not easily beaten/available.” But why can’t they still have the difficulty value they currently have, but with a solo player being able to access it, along with 6? Why is it so bad that a solo player be able to beat a raid? Lastly on content, I’d like to mention, doing basic activities should also be worth your time. Spending time on earth, moon, or wherever should be worth that time. If I go to earth now and compete special events or just roam around killing endless waves of enemies, I’m literally wasting my time. Unless I have a bounty saying to do so, there is no reason to experience the environments Bungie spends so much time on because you won’t get anything for it, except maybe a blue engram or story completion. Good luck getting anything of value, unless by random, if you’re doing anything but endgame content. Other Games: Recently I’ve stuck to playing games like resident evil, call of duty, and more recently the Outriders demo and remnant from the ashes. These games and more allow you to access in game rewards as a solo player. Remnant is a good example of how rewards should drop. I played it on hard mode first play through and through much trial and error (that remained fun and inviting) was able to acquire and experience the best content the game had to offer and was rewarded for my time. It’s a similar story with the outriders demo. Remnant is the perfect example of acquiring loot as a solo player, but can also be a multiplayer as well. I have to try harder at beating bosses and end game content than those in a party, but at least they give you the opportunity to experience the same content and try. I really don’t understand why an alt method of gameplay isn’t available in raids for solo players or why bosses can’t just have lower health for the smaller your fire team is. And I really don’t understand why no rewards are given to players just exploring planets (completing special events, bounties, etc). End note: I love destiny, truly. I’ve been here since the beginning of the first demo with Dinklage as my ghost. I even have the D1 demo emblems like the one from going to the moon for the first time. So to say I don’t understand this game, haven’t fully given it a chance, or am not playing it right is unfair. I’ve spent more time in Destiny than any other game I’d bet. But it’s just not for me or players like me in its current state. And until it is changed in some fundamental way, more and more players are going to drop off with me. This game has the potential to be even greater than it once was. But if it keeps moving forward: barring solo players from good content, increasing the grind so that casual players won’t have time to bother, and making only certain portions of the game worth any play time, this game will continue to have players drop off with every season. Because one thing I can guarantee is that people get older and some get full time jobs. So unless there’s a reason for those with less time to play, to play daily and stay up late, they’ll just move on like I have to other similar games that cater to both crowds equally. *****TLDR: I’d love to say Destiny is a better game for me than some of these other multiplayers, because of the time I’ve put in and the great experiences I’ve had. Unfortunately I can’t say that anymore because everything good about destiny is locked behind a wall of time, grind, and preventative access. Why can’t raids or trials have a single player option? Casual/solo players should have to work hard for good rewards, but not so hard that the game becomes a chore rather than a pleasure. End game should be accessible even if you work full time and/or play other games. Anyone should be able to hop in and literally go anywhere/do any activity and it be worth their time with rewards or experience. They should be able to level up without having to enter end game content to do so. Most important, all players should be able to gain entry into all the activities the game has to offer and gain the same or similar rewards. This won’t sully any team efforts or victories, but stand side by side with it equally.

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  • Dude Ive been in your boots.. I've been playing solo since D1 tkk on 360. I've been here a long time, and honestly solo play is not what destiny as a game is designed for. It is a group activity. This is not halo, where you can jump from lobby to lobby on your lonesome and have a laugh. To squeeze every little bit outta this game you need some mates to join you in a fireteam. This game really is a multiplayer experience, sure you can have a laugh on your own, being a lone wolf on here and yes you can get some cool loot ( if you are good enough ) playing solo but honestly this is a multiplayer game.. Bungie doesn't cater for us solo players.. I've made my peace with that fact years ago and I still enjoy it.. Maybe you should too.

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  • Finding a LFG raid takes less than 2 mins. I mean you can seriously LFG anything in this game extremely fast. You’re being solo because YOU want to be solo. There are always people looking for other players via LFG.

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    • Join a clan.

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    • If you’re going to choose to play solo you need to go ahead and accept that somethings aren’t going to be accessible to you and they shouldn’t be.

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      • Well said. I do think Destiny is now more job than hobby and I don’t have the time to devote to it like the developers want me to. And when time invested brings substandard or repetitive rewards then it becomes harder to justify the time I do spend playing.

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        • I do solo missions for the challenge so see your point to a degree. Join a clan there are good friendly people out there who will help and guide you. I'll start by offering you help if you need it when I'm on.

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        • [quote]Lastly on content, I’d like to mention, doing basic activities should also be worth your time. Spending time on earth, moon, or wherever should be worth that time. If I go to earth now and compete special events or just roam around killing endless waves of enemies, I’m literally wasting my time. Unless I have a bounty saying to do so, there is no reason to experience the environments Bungie spends so much time on because you won’t get anything for it, except maybe a blue engram or story completion. Good luck getting anything of value, unless by random, if you’re doing anything but endgame content.[/quote] Definitely agree. Flashpoints used to fix that somewhat. Idk why would they remove them. That mechanic should have been built upon instead (why not 2x drops on current flashpoints for example?). And the fact that they just give out planet mats from season pass doesn't help to find a reason to visit destinations.

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        • Just so you know, you can load into Last Wish raid solo, put in a couple wishes and loot 2 different chests per week, per character. Eventually you will have an entire armor set and most of the weapons without doing a single encounter. [spoiler]the jump across the bridge can only be done efficiently on Warlock and Titan[/spoiler]

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          • Disagree. 1. Your comparing apples to oranges. Don’t compare single player games to games that draw from multiplayer genres like MMOs. 2. With respect, I don’t understand this gamer tendency to want to change the identity of a game to suit personal preferences. Bungie is making the game more casual friendly by getting rid of the seasonal power grind that hates a lot of content, and that is reasonable. But there are aspects of this game that are designed for people who want to play in groups. Asking Bungie to water down those experiences to make accessible to people who don’t want put together a fireteam is not a reasonable ask. The Division tried to do that with its Incursions, and it was a disaster. Matchmaking just created a toxic, set-you-up-to-fail environment.

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            • Edited by IronLichen: 3/8/2021 3:35:45 PM
              I appreciate where you are coming from and I am much like you in my time availability and solo-play-focus. ... I also get that Destiny has always had a focus on playing "with" others as a core mechanic. When I first played a strike in Destiny 1 and other people loaded in with me, I was ecstatic! In fact, I have NO PROBLEM playing with others. … The issue I have is that I don't always want to load up into a game after a hard day's work, where I have been herding cats and talking and communicating all day long with people - and be expected to talk to people and coordinate, and focus on inanely detailed mechanics (raids). It's a pain in the ass, and reminds me of work, not play. … To me the way they can solve this is by having more content that is solo-focused, and also adding matchmaking for ALL multiplayer game types. YES, RAIDS SHOULD HAVE MATCHMAKING. If you don't want to play with a match-made raid team, then you can opt-out and bring your own buddies on a full fireteam. … When I am match-made with randoms, I really like it - the communication factor is a blocker for me because by the end of the day I am tired and don't want to chat with some random person, but I love shooting baddies with other randoms - we all have the same goal, and I enjoy helping people. But I shouldn't always have to talk with them, the banter, the smalltalk is taxing. … So in short... more solo-focus (perhaps different gear drops for solos) … and more matchmaking for players like me who don't really feel like chatting all the time with random people in a raid team. … Then there is the fact that there is nothing interesting to earn... I haven't played the game in 2 months.

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              • You realize that your excuse of not finding a team because of time constraints is not a good excuse ? I mean...your whole post took you way more time to writte down than joining a quick lfg post. (Sometimes i play d2 when i barely have the time so i lfg a quick team and a few mins later im already killing stuff with a group)

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                • I used to be just like you, then I stepped outside the box and started making friends and haven’t looked back. Gaming is SO much more fun with others. I really advise that you find a good clan to join and do some co-op. It’s totally worth it!😊

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                  • Hate to say it, but Destiny is not made for solo's. I'm not trying to be mean or antagonistic as I, too, have been solo for 90% of my Destiny career, but... Destiny is not made for solo-play... and never will be. Destiny is designed for group activity. Honestly, they barely allow solo's to exist. They don't cater to you (us) because they know communities will stay while solo's (as you've said) are more interested in playing different types of games. Destiny wants you to play Destiny as much as possible and having a dedicated group enhances the chances of that. They've outright stated their focus is always on groups and that campaigns are simply the hook to keep you in. Most of their effort often goes towards developing group activities and as you've seen, it shows.

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                    • Edited by Teostra911: 3/8/2021 9:22:59 PM
                      I get what you are saying, I really do. Not everyone has the time to do everything in this game, and I get wanting rewards to be more accessible for your time availability. However, if everything was made available for solo players, then the multiplayer aspects can suffer. The biggest area where you wanted to have a single player mode added is raids. Raids at there core are multiplayer activities that require multiple people to run the mechanics in order to succeed. If raids were brought to a playlist with matchmaking or even made solo, Bungie would most likely have to reduce mechanics in order to make sure those players who have no one to communicate with or who do not wish to communicate with others a chance at succeeding. Now if Bungie wanted to make a less complex version of the raid that offered... World loot, or targets umbrals.... I can understand. That would allow players to practice the raid, and at least get something. The one thing that I do not want is same or similar raid loot to be earnable in a less complex version of the raid. What this would do is kill the multiplayer aspect because majority of the people who want the loot will go play the less complex solo version rather than do the team version. Basically what I am saying is that, why would I want to play the harder version of content with more people (Which means more room for mess-ups) when I could just grab a buddy and play the easier one for the exact same rewards. Adding this lower difficulty for solo players would make it harder to find teams since people would rather go for easier play throughs rather than play with more players. Players like myself love getting teams together for harder challenges. However, if there is no way to gather people since they are all off playing the solo versions, then people like me will begin to disengage from the game. I get you do not have time to play the game as much as someone like me, but there should be activities for people who do have a lot of time to invest as well. What would be better to ask is for more short, solo/small team activities that have their own unique rewards. The solo lost sectors is a great start, but they should build up on that, and make more unique small activities rather than reduce the complexity of others in order to get solo players engaged. This would give other players who may not have as much time something unique for them to show off. These are just my thoughts on the matter. I'd love for more solo activates that do not take as much time for players to complete. However, if this means reducing the difficulty of more time investing activities in order to provide solo difficulties, the team aspect of the game will then begin to decline due to people rather taking an overall easier route. Its like I said when I used to play monster hunter world. Why have 3 other people join me, and make the difficulty of the hunt go higher, when my guy is more powerful, and the fight is easier solo. I would prefer to hunt solo since rewards were the same, and having others only made the creatures in that game hit harder, and be harder to counter. Edit for typos

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                        L F G

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                      • I have to encourage you to try the fireteam tab on the app. This morning I decided I had to at least give it a shot if I ever hoped to masterwork much exotic armor. I had raised a ton in D1, but quit before the triumphs thing and pretty recently picked up D2 on the tail end of Season of Arrivals. I didn't want to deal with an overloaded friends list or having to mic up when I was just wanting to kill some time, but to get a few decent builds I absolutely needed more mats than I could realistically get solo, so I gave it a shot. I'd done the Hero nightfalls and figured the lack of matchmaking for Legend meant it would be significantly more difficult. It honestly seemed the exact same, just better rewards. So at 1320 ish I decided I'd find a group for master and try it out. The other two guys were between 1315 and 1320, so I figured we'd get wrecked. It was actually very manageable. Ended up finding a different couple guys and we started burning through it with well locks. I got more ascendant shards in one run than I would have gotten in a week on my own. The lfg is honestly pretty painless and absolutely worth it. D2 is not remotely as unforgiving as D1

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                        • Wow, thanks for the responses everyone. I appreciate the advice from some and the sympathy from others, and the criticisms as well. The reason I created this was because Destiny is one of my favorite games, but I’ve fallen off of it over the years, and I want to see it maintain its 10 year goal. I’ve done the LFG thing, I’m in a guild actually, but my point was I don’t have the time I once had, and would like to be able to experience the good parts of the game without having to schedule a time, or play with players I’m unfamiliar with (also, a lot of the lfg posts require you have certain credentials, so that’s not an option for everyone). I just know I’m not alone in this, clearly from the responses, so obviously there is a need for some twerks to the the game. As for people saying a solo option for raids would fundamentally change the game, did me beating Crota solo change the game for anyone at that time?

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                          • Couldn't agree more. I just want even a raid playlist or some way to put me together with five other people who don't have friends currently online. Same with trials, could just make us earn access with a bounty and then let us jump into a few matches. It just sucks to be penalized for being unlucky or having no friends online. And all the dungeon nonsense is so difficult that I can't get past any of it without friends or boosts in power from the raid gear I can't obtain.

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                            • Edited by Mii006: 3/8/2021 8:11:44 PM
                              To put it simply, this game is not intended as a single player game. It is intended that you look for others through LFG or clans to accomplish some of the endgame content. There is endgame content that you can do on your own such as Lost Sectors, Dungeon, Presage, and Harbinger. Those content can drop some interesting loot. Also if you have so little time because of your 9-5 job then you might want to learn how to pick your battles or actually play single player games if you can't do that. Also there is hardly any point of using endgame (involving co-op) if you do not intend to do those activities.

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                            • Here is the summary for everyone: “I’m lazy make easy”

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                              • Strong disagree. I’m almost max level, with a full set of masterworked armor on every class, and I’ve barely played at all this season. It’s not a matter of having all the time in the world, but of using the time you have wisely. Having a full time job is just an excuse. A lot of us have full time jobs, families, etc and 0 issue with playing hardcore. For example: people claim they don’t have enough time to raid. That’s just not true most of the time. The reality is they’re concerned they won’t learn it fast enough. But the most recent raid is so easy to understand it’s comical. If you have time to do 5 strikes, 5 pvp matches, etc, you have time to raid. Whether you’re willing to or not is another matter, but I haven’t had a raid take over 2 hours aside from the Day 1 raid race. Lfg is how solo players get into get game content. It’s how I’ve always done it and now that I’m experienced enough it takes a couple minutes at most to find a group. I also have a clan but I honestly don’t think I’ve ever played with them. I just do my own thing when I feel like it. I see no reason to wait on my clan to help me do something, especially if I can’t get enough on to do what I want to do. Tbh I can’t recall the last raid I did while knowing a meme her of the group before joining. Casual/Solo players should be held to the same standard everyone else is held to. Make a post, find some Randy’s, have them teach you the raid, and get it done. Then join other posts with your experience and complete it even faster.

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                                • Wild how no one crys when single player games don't have multi-player but a game advertised as a co-op fps it has hundreds of solo players crying.

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                                  • first of all , any weekly bounties for powerfuls can be done solo, raids may be accomplished solo(ofc it'll take lots of time), there are legend and master lost sectors for solo, pinnacle rewards for playing regular strikes/cruc/gambit Dungeons drop 60+ stat armor and yes Destiny 2 is very time draining but that's what is a looter-shooter rpg For most stuff you can find an lfg with no mic and just run through maybe except for raids Who seeks , finds ehat he desires.

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                                    • I'd say the game is more solo friendly now than before. There are still as many ways to get pinnacle gear, and more ways to get powerful gear than ever before. I've been playing since D2 had the free weekend on PC, then bought it immediately there after. It is possible to solo Harbinger, but it takes a while. It's entirely possible to solo Presage; it's easier than Harbinger. You don't need Dead Man's Tale catalyst as it doesn't take away anything at all from the weapon. You can do hero nightfalls for the nightfall weapons even though higher tier might increase the drop rate. Legendary lost sectors suffice; not necessary to do master versions unless you're hunting triumphs. From normal play your light level will be good enough to get you through in time. There are obviously easier legendary ones, but check youtube for load out suggestions and keep doing them if the drops aren't great. Most of the exotics besides Hawkmoon and Dead Man's Tale are quite easy to get. Lament is a simple quest and that's one of the best non-rocket heavies. The only part of the game I don't get involved in are raids and trials; don't have the time commitment for raids or the skills in pvp. You can slash your way through iron banner for pinnacles even if it takes an entire weekend, usually I do. The Destiny Companion app is super helpful and putting groups together, I just wish it was actually in game. Having to hold your phone or minimize the screen to join on the site is quite convoluted. I wouldn't mind in game matchmaking for all activities either. They can make it optional so people who don't like it don't have to use it. People say raids wouldn't work, but I take it they never played WoW or FFXIV; entirely possible to matchmake the most difficult raids and win.

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                                    • Let's get the obvious out of the way, Destiny is a multiplayer game by design. Endgame PVE content is meant to require multiple people with some level of communication and coordination. Some aspects of Destiny are simply not designed for the solo player. I would say the exact same thing for PVP, some aspects of the game are not designed for casual PVP players (ie Trials). But taking a step back from that, the game should allow for solo players to engage in content, both for the purely solo players, but also for all players who want to play solo from time to time. I can honestly say that there is more to do solo today than in all of Destiny's history. Beyond Light got a decent amount of criticism (mostly due to sunsetting and the DCV), however, it brought a bunch of solo content to play. Wrathborn Hunts are designed to be solo activities, and even though they are short, they are a great way for quick loot inbetween other activities. Exo Challenge is also a fun quick activity for solo Pinnacle loot. Legend and Master Lost Sectors are not only great for solo play, but have specific rewards exclusive to solo gamelplay. Finally, Harbinger is a pretty good solo mission as well. Looking at this season, add Battlegrounds and Presage into the mix and there is even more solo content to play than ever. Presage in particular is fun as a solo player.

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                                      • TLDR ?

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