I just looked at the TWAB, and this is what i saw...
"With Season 11, we introduced infusion caps, an iteration on infusion designed to keep Destiny’s gear game fresh from release to release and to create a healthy ecosystem for our aspirational content. While we still believe in these goals, it's clear our execution was off the mark.
Infusion caps helped us meaningfully shift the meta in Beyond Light and create a rewards ecosystem that was manageable to balance and monitor, but the system has also made our rewards feel like they have an expiration date and have frequently made playing our legacy content feel shallow. We want the rewards you’ve earned in Beyond Light and its subsequent seasons to feel like valuable tools you can use in the incredible challenges you’ll face in The Witch Queen. So, we’re making a change.
We’ve made the decision that any weapon or armor that can currently be infused to max Power will continue to be able to reach max Power permanently. Starting in Season 14 we won’t be capping the infusion on any weapons or armor that have not already reached the cap as of the start of Season 13. This means you’ll be able to take your Trustee, your Falling Guillotine, and all the high-stat armor you’ve earned this year to take on the raid in The Witch Queen.
While we still strongly believe that Destiny needs a method to shift our meta in the game’s most challenging activities, we don’t believe that infusion caps are the right answer. We’re taking time this year to research and validate a plan that creates a fresh and balanceable ecosystem for our most aspirational content, one that doesn’t make our rewards feel like they have an expiration date. We’ve learned a lot this year and don’t want to rush finding the best plan, so don’t expect to hear anything more about this until after The Witch Queen.
Because we won’t be capping any more of our weapons, we must consider more variables in the game balance of our upcoming seasons and releases, so expect to see tuning when it comes to our biggest outliers in PVP and PVE. Yes, I’m looking at you, Felwinter’s and Warmind Cells.
This is a big change for Destiny and one that we did not make lightly. However, we believe there’s nothing more important in Destiny than getting our rewards right. "
Thank you Bungo!!!
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#destiny2
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Me, logging back into the game after a long time and looking at my weapons that I never deleted, “you’re just as beautiful as the day i lost you.”
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And good thing I didn’t trash all my gear... [b]Oh wait.[/b]
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15 RepliesTopping Warmind Cells is going to be near impossible. Phasing them out was a great design choice. I now have no reason to grind any of the activities for new weapons anymore. Total bummer. On the bright side, at least I have more time to play other games when I finish new campaigns/missions and such.
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Dont thank them, they created the problem and most of D2 content is still sunset.
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Wow, I didn’t know! If only there were many many posts already stating this then maybe I would of known earlier!
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12 RepliesYep but soon each season will only give us a 10 power increase... there's already not a lot content as is. Player count gets lower and lower each season that number will decrease even further because of this change
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2 RepliesEdited by OG (117): 2/25/2021 7:13:29 PMI’ll believe it when I see the actual twab. 👍🏽 Holy F****** S***!!!! Guardians!!!! It finally happened. Consider me relieved.
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No spoilers.