Handcannons are the most used weapon type in crucible rigt now, and if you're not using one, you're losing and getting outgunned by people from halfway across the map sometimes.
So either nerf the range and increase the recoil of handcannons or just buff the other weapon types
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This weapon meta is pretty balanced. I don’t think anything needs nerfed.
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Much rather have other weapons be brought up, 90% of weapons in the crucible are like a 1 or 2 damage buff away from being very competitive with hand cannons 450 pulse are like 1 damage away from being even with 140 hand cannons Smgs have a great ttk but too much recoil 360 and 450 autos need like 2 damage to be competitive 540 pulses on console could use a slight recoil buff then they would be perfect Do just those changes and u make a-lot of weapons that can compete very easily with hand cannons Also 120 hand cannons should be nerfed to require 2 headshots and 1 bodyshot to kill
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Agreed it seems like hand cannons are the only viable option rn. I would suggest a flinch resistance to scouts and pulses and place auto rifles at the power from last season. I think the only thing that the hand cannon needs a nerf to is its flinch resistance.
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Yeah I can agree hand-cannons need a range Nerf they shouldn't be beating pulse rifles and Scout rifles at range they kind of make those weapons irrelevant
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It's hand cannons and shotguns just like D1. Auto rifles are obsolete. Anytime there's competition against the meta they cry till it's nerfed
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That’s what the majority wants because, skill apparently. It’s dumb
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So what should we buff? Pulse rifles?
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120 need a little range nerf, nothing more
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Dont just blanket call for HC nerfs, specific feedback is better. Ex. 120 HCs have too much range and should be capped at 40 meters