At an estimated 5% with zero increase with each completion, it leaves players' fates in the hands of RNG. I have 28 completions across 3 characters since week 1. At what point does this seem like a laughing joke.?
Bungie, fix this. I would rather spend my time doing challenges on other raids or playing PVP. Players shouldn't have to invest that much time while others have had 7 drops in 20 completions.
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I played through a few times and have most of the legendary weapons with rolls I like, but I am purposely waiting for Bungie to announce a drop rate increase before I bother. People were making assumptions that they did the same thing they had done with 1kV with the 10% increased to 50% chance with additional attempt but I didn't see anything anywhere that they had. I expect they did the same 5% drop rate they did for earlier raid exotics. Which means, at the max 27 completions this week that count there's a 74.97% of getting it. 10% of the players STILL won't have it after 45 tries, 15 straight weeks of raiding all three characters. That's over a season and in my opinion ridiculous. Everyone doing a very long, grindy quest for the same reward is one thing. One guy getting lucky week one and another guy getting "lucky" in week 20 is something completely different. Feel free to have your own opinion, but for me open ended RNG grind for the same exact item (farming god rolls is a different story) is not content. That is just creating a huge disparity in player experience.