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Destiny 2

Discuss all things Destiny 2.
Edited by DeathPony07: 1/6/2021 2:52:12 AM
23

Do not nerf Shatterdive in PvE. PvP already ruined Shadebinder.

If you want to fix the stasis problem in PvP, just remove it from PvP entirely. You should have known it would create problems. Stop ruining PvE because you don't want to put the effort into balancing the sandboxes separately. Shadebinder is literally useless in PvE now, and not worth using. The super should have functioned similar to Stormtrance, by shooting stasis shards or beams out of our hands. Now, the super is too short and the projectiles move too slow to effectively freeze multiple enemies and shatter them before the super runs out. You guys make the game less and less fun with every patch, you've run off millions of players, and you got kicked to the curb by Activision, so now you don't have other devs to help you make big expansions. Yet, you continue to make bad decisions like sunsetting, endless power level grinds that reset every 3 months, pandering to woke political bs, and going free to play, which flooded the game with cheaters. Destiny should have been the next Halo, but you've turned it into a meme.

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  • PvE isn’t “ruined”. You could beat everything in this game before Stasis and can beat it now w/o using Stasis. PvE couldn’t be easier in this game. It kind of funny during last weeks NF Ordeal (a Stasis Introductory strike) the best farming teams were two well Loks and a banner shield Titan w/ Ursas. Sub 20 min Master runs. With All light subclasses. Weird......

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