I [i]was[/i] tired of getting quickdraw killed by Felwinter’s Lie from a different continent, but the cryoclasm slide crap exacerbates the issue so hard.
Hunters are mobile. Warlocks are floaty and have good abilities, Titans are meatheads.
Hunters are in a good place minus the brakis helm. Frankly I think warlocks are fine post melee nerf, but wtf is Behemoth smoking. That is still stupidity mobile and powerful.
Not the most popular but definitely still the most broken class setup. Slap on one eyed or icefall and it’s like bruh, how does one kill a Titan with overshield when it can close the gap in 0.5 milliseconds. I [i]must[/i] have perfect positioning, or I will get shit on by the no risk quickdraw shotgun. Makes me play slow and boring.
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Why are you trying to complain lol 😂 go cry somewhere else Sincerely Titan main 🖍
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Edited by UnspokenONI: 12/16/2020 10:34:18 PMOn one subclass that's it same like dawn. Meanwhile hunters have been dominating in the movement department now and before stasis Titan or dawn warlock existed the playing field is pretty even atm plus stasis supers and abilities getting adjusted over time.
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At least heart of innermost light is useful along with max resilience... drop a sheild every 14 seconds and skate around the map all game :) Agree it is very strong..
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Because it has rocket boots?
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1 ReplyI don't feel it's that bad, at least on mnkb. I got my top tree dawn with burst icarus dashes. Hunters got the stompie strafe jumps into skybox and instantly back on the ground again with shatterdive + dodges, and titans got the 11 meter slides + gotta go fast melee on a long CD. The slide's still a slide, it's one directional and -dimensional ie. very predictable. Might be different on controllers though where folks cant react as fast to sudden flicking needs. Personally I think top tree dawn was way more of an outlier pre-beyond light. Now all classes have very good movement toolkits.