Personally I’m alright with the changes, [b]BUT[/b] I do have a suggestion.
[u][b]Stasis[/b][/u] | [u][b]Melee[/b][/u] | [u][b]Penumbral Blast[/b][/u]
• Holding the melee for 1.0s will channel it for 1.3s, Releasing the melee (while channeling) will Increase its tracking capabilities and range from 17 Meters to 28, & Increase the freeze duration on impact.
• Tapping the melee will fire a traditional orb, that slows combatants on impact. The orb travels slower & reaches a max of 17 meters.
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The warlock melee didn't even having tracking capabilities in the first place and imo doesn't need it I'm fine with the reduced freeze time but the melee range nerf was over the top instead the range should be 20m not 16m and the super duration needs to be either taken back up to what it was originally or up to 28 seconds, considering hunters spec blades lasts up to the same time as the Stasis super did for warlocks it is a little bs and before any hunter mains try to say otherwise I'll let you know I main hunter as much as I do my warlock and even tested the spec blades duration