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11/20/2020 3:17:34 AM
4
Absolutely 1000 percent agree. Ruined the only fun I was having with a dlc that not only took too much away but also went backwards in many ways. I'm not even questioning trying to swallow this set of nerfs. 2020 has been bad enough without bungie kicking me in the balls after spending 70$ dollars on this. WHY IN THE WORLD CAN'T THEY JUST ADJUST THINGS IN WAY SMALLER INTERVALS TO GET IT RIGHT. instead we get a ridiculously heavy handed nerf set that ruins main reason everyone bought the dlc. Having nova warp flashbacks and I'm just done. WHY!
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  • Honestly i feel bad for you if you only have fun while using a blatantly overpowered class.

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  • Edited by Evilman520: 11/20/2020 3:23:16 AM
    Short answer: because Bungie hates Warlocks. They've proven that with Nova Warp, and with working so damned hard to make Top Tree Dawn the only viable PvP option (and even then it sucks ass. The tryhards only think its good cuz they can move really fast, but that doesn't mean it's actually good)

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  • Much like nova warp these nerfs are demoralizing and 90 percent not needed. Plus I feel like I'm playing d1 glitches, bugs and all. Game looks dull and foggy. Not even close to before especially if playing on xbox one x. These shadebinder nerfs just killed my will to play completely. I was willing to wait another couple years for it to look as good s it did a month ago but not now

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  • Forgot to mention how correct you are. Hunter melee can one hit in crucible without energy penalty they leave it untouched and hunter stasis melee projectile goes 7 times farther then bounces off target and keeps going. Ridiculous. All hunter new exotics broken as well

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