Just wanted to say that it’s nice to hear Ghost make a comment every once in a while while patrolling Europa
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3 RepliesGhost was annoying af in the campaign with his constant worrying about the darkness. I was ready to launch the whiny little -blam!- into deep space.
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2 RepliesI don't. Because i really dont like Nolan North.
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RIP Dinklebot, you are missed
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Jet Set WillyIt’s all going concording to plan 😂🤣 - old
Normally I want ghost to wheesht but I did enjoy the Drifter impression. -
I personally can’t stand our ghost.
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I like the idea. I hate my ghost's voice. I also hate that he constantly gives me moral talks. Most of the time he starts I'm just like "please shut up".
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3 RepliesHis Drifter impression was absolutely hilarious. [spoiler]But when he said “All these guardians wielding stasis...I know it’s necessary, but I’m glad you prefer the light” and I was like, uhhhh no, I don’t. [/spoiler]
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I love this so much as well. Who knew our ghost would have such a rush from us using the darkness. And I have to say the drifter portion? Damn, absolutely amazing. Love having our ghost’s input!
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Agree, but I kinda think if they spent a grand on voicing ghost they should have added that to the content kitty
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I hear him say only 1 line .. nothing more its annoing as fu.
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I don't think this is an intended feature. I think what's happening is when someone in the same instance as you is on a mission, and does something to trigger ghost dialogue, everyone in that instance hears it. A similar thing can be seen in the dreaming city. I was getting bounties from Petra and ghost kept saying random shit while I was in the vendor menu. It was dialogue from the beginning of the weekly mission. When I started the mission, I was put in with other people, as if it was a patrol instance. Everytime someone new joined, I could hear dialogue between ghost and the corsair. A similar effect can be seen in patrol areas where a public event is happening. When you enter the area, even if the event is on the other side of the map, you get the audio visual cues as if you had joined the event. That same audio visual cue will repeat every time someone new joins the instance. This doesn't happen all the time, but it's happened enough for me that I noticed. Tldr, this release is more unstable than season of the worthy. So don't be surprised when cool "features" end up disappearing after a patch.
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3 RepliesMy favorite one was him giving and apology for being a little cry baby over using darkness to control stasis, i was argueing with him the whole darn campaign and it was good to resolve that issue lol
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I never thought I'd like hearing him speak. It's definitely a nice touch.
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I keep thinking I missed a quest step or something when he randomly speaks up lol
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Agreed
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I like it too. Feels like he's actually around. But does he really have to be such a downer? I kinda want some dialogue like "See that tough guy there? Go show him who the real tough guy is." Or "I could go for a vacation right about now" Maybe some dialogue reminiscing the past challenges we've overcome.
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2 RepliesWhen he's making fun of Drifter is effin hilarious. I won't ruin it for you tho..
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If you go to eternity where you fight praksis i had a little lore from ghost about that big sphere in the back.
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6 RepliesI’d rather hear my guardian talk randomly like in bl3
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1 ReplyHe is a -blam!-ing nag. Nice to see my wife survived the collapse as well.
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Hopefully they add more little lines in
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Really wish we would talk back though. It is a step in the right direction, I'll say that.
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6 RepliesI don't think I've ever laughed so hard at a game as I did when Ghost did the Drifter impression. I was rolling.
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Massively agree and the narration for lost sectors is great! Excellent addition!
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If they made him do the drifter impression all the time, it’d be the greatest thing ever
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1 ReplyYeah I really liked that as well.