I still remember how I got into this franchise. I was never terribly interested in MMOs, but towards the end of Destiny’s lifespan, I began hearing only good things about the game and thought “F- it!”. I bought “Destiny: The Collection” shortly before Destiny 2’s release and absolutely loved it. No life’d that game so hard you can’t even imagine. And while the first year of D2 was… shall we say “not without issues”, I was initially glad I stayed as I massively enjoyed Forsaken as well as year 2. However, this past year has made obvious what Bungie wants this franchise to be, and I have to say, it is not a ride I want to stay on any longer. Allow me to explain:
[b]Grind[/b]
Every season we have to grind first to the hard cap with powerful rewards, and then rely entirely on Pinnacle drop RNG if we want to enjoy certain challenging endgame activities, while also grinding that artifact. And we have to do so by playing the same old activities week after week after week, the same stuff that’s been in the game for years on end. Every. Three. Months.
And all the regular activities drop nothing useful. No regular Strike, Gambit or Crucible match gives me anything I would be excited for, but I have to do it anyway if I want to enjoy endgame content, because they reset us every 3 months. I don’t know if I have made that clear, but resetting people every 3 months is absolute garbage. Got that yet, Bungie? It feels like a job, and this is supposed to be an escape from reality, not a chore-simulator.
[b]Sunsetting[/b]
For all the excuses made for sunsetting, literally none of them hold up when it has become increasingly obvious that Bungie can’t produce enough content to keep up with the gear they are retiring. It has become obvious that it has only ever been excuses so they can sell us the same gear back, just with different expiration dates. Lots of re-releases and re-skins instead of enough “cool new gear” to make up for losing 90 % of the stuff you grinded for. And they nerf the weapons that get too powerful anyway, removing the need to get them out of the sandbox. Oh, and if power-creep was an actual reason and not an excuse, why do they need to sunset armor as well? Weird how that was never explained. No, sorry, but sunsetting is not happening for the proclaimed reasons, it’s just so Bungie can sell us less content for more money. Speaking of less content…
[b]Vaulting[/b]
Look, I get why removing content is happening. I actually believe them (for once) that there’s a good reason for this. The game has become too big with the old engine not being able to handle it all. That, however, doesn’t make it acceptable. Bungie should’ve simply made Destiny 3 instead of literally deleting content which I paid for. I PAID for the stuff that’s being removed! Yes, in a live service, you should expect change, but not half the game being removed, for -blam!-’s sake! No other company does this, not on this scale! And while Bungie can get away with it legally, it is unbelievably anti-consumer. While sunsetting shows they have no respect for our time-investment, this shows they don’t respect our monetary investment as well. They should’ve picked literally any option other than this middle finger to paying customers.
[b]Live-service[/b]
Luke Smith recently revealed that in their transition to an independent studio, they lost about half the workforce (of other Activision studios) to develop the game. This wouldn’t be a problem if the game was scaled down accordingly. Instead, however, they try to continue developing the same game as they did in year 2, but somehow even more spread out than before. Every other week something has to happen, some disposable content has to be delivered so people won’t leave. Instead of working on quality releases once or twice a year, Bungie is now trying desperately to keep people engaged all year round and… it just doesn’t work. Creating disposable content only for it to be removed season after season doesn’t work. Forcing people to come back through pressure and FOMO doesn’t work. Of course only as long as your intention is to make a good game. Well…
[b]Eververse[/b]
Ah, now we get to the reason all this is happening. In the transition to a F2P live-service game, Bungie now wants nothing other than people buying stuff from their garbage microtransaction storefront. Multiple times every year that store is refreshed, while the much requested vendor refresh is either postponed another year or done half-heartedly. Every season, every “event” (that’s been the same for 2 years now or utter trash like Guardian Games) and after every new exotic release, Bungie pushes the Eververse into our faces. This game doesn’t exist to have you play enjoyable content anymore, it exists to keep you engaged week after week with disposable meaningless nonsense and grind while stocking the Eververse to the fullest. All while we still pay for the same expansions as we always have, which just keep getting smaller and worse but also more expensive over time. Oh and the season passes as well, can’t forget those!
[b]Conclusion[/b]
There’s two basic philosophies for making a massively successful game. You can either just focus on making a good game, and then worry about selling that, worry about monetizing that afterwards. Because good games (especially by huge well-known studios) tend to sell well. Because people generally like to buy good games. Because good games are fun to play. I know, rocket science.
There’s however also the other way, the way which many AAA-studios have taken these days. Which is to make continuously updated mediocre live-service games, trying desperately to keep people engaged by any means necessary. Who cares about actually making a good game when you can sink your claws into people’s psyche and keep them coming back with FOMO, with throwaway “events”, with content that stays for just a few weeks?
And the truly tragic thing is that Destiny didn’t start out like the second example here. Destiny 1 worked. Destiny 1 had one or two bigger updates a year and it was all quality. But now Bungie tries to draw all that content out over an entire year with half the workforce to keep you continuously [i]engaged[/i]. It’s all about the [i]engagement[/i] now, that “recurrent user spending” (at the Eververse).
Destiny isn’t developed as game anymore, it’s designed purely as a structure to sell you shit. And around that structure Bungie is desperately trying to stretch their live-service game. And it just doesn’t work. Because Destiny was never designed to work that way. Because not having the resources to update your game multiple times a year but then doing it anyway doesn’t work. It’s why we have to play so much disposable content which gets removed that same year. It’s why there’s so much grind but we have to play the same activities season after season after season. Just so we’re [i]engaged[/i] and don’t ever think about leaving. And if we ever feel frustrated playing such an unrewarding mess of a game, we can always pay a few bucks and feel rewarded that way! ;)
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[b]A Thank You…[/b]
Just for the sake of fairness I also want to mention how this really isn’t the fault of the dev-team. I’m sure they’re all doing their best. Whenever Destiny is allowed to be good, it still shines. All the end-game content is excellent. All the *proper* story missions are captivating. The gunplay, sound-design, music and general atmosphere are second to none in the industry. But not even the best dev-team in the entire world could pump out content beyond their capacity and have that content still be good. You can’t push out seasonal content on this scale and with this frequency and have it not be sub-par. It’s just not possible for most of Destiny to be good anymore, and that’s ok for the execs and shareholders at Bungie so long as people still spend money.
Still, I wanted to thank all the hardworking people for giving me so much joy over the past 3 years, even if it is now coming to an unfortunate end. So much of the content that is being removed now (as well as some that stays) has been utterly excellent, and I will never forget the thousands of hours I have spent playing it.
[b]…and a Goodbye[/b]
After I have seen over the course of the last year what Bungie wants this series to become, how they have planned the next 3 years out to be full of disposable, meaningless, constantly disappearing content, how they’re turning this game into some Frankenstein’s monster of stitched-together storylines that don’t make any sense as old content gets continuously removed, it’s time to call it quits. I have already observed how the love I once had for this game has slowly but surely been warped into bitterness and sadness over what potential it has always had. Over the potential – as it has been made clear now – it will never realize. And honestly, I would rather remember this game fondly than slowly beginning to hate it over time.
It's been one hell of a ride, but sadly, this Monday will be my last day in this world which has been a part of my life for a very long time now. I honestly don’t know if I’ll ever check back to see if things have improved, as I don’t really have much hope for that. And as I realize this, I too realize once again that it is the right decision to say:
After 3 years and over 3000 hours… this is it for me.
Goodbye Destiny.
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1 ReplyMy only issue is sunsetting weapons, this will most likely be the first destiny expansion I don’t purchase. I’ve always played destiny to grind out gear for aesthetics and play style but they’re removing that from the game for unknown reasons. Mountain top and recluse do not warrant the sunsetting of hundreds of regular legendaries I don’t give a -blam!- what anyone says
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27 RepliesI'm not even going to read the replies, because I'm sure the BDF, the shills, and the simps will be out in in force. I'll just say that I'm pretty much there with you. Played d1 a few weeks after launch, right up to TTK. Played for a while after that, then got burned out trying to play solo. I didn't pick up d2 until Forsaken came out because the reviews were so bad. Played the hell out of it until Season of the Worthy. Came close to walking away then, but I had already paid for the whole year. I'll never do that again. These economic times mean I have to choose between Beyond Light and another entertainment option. There isn't a specific game I'm saying my money for, but I haven't seen enough from bungie to make me want to spend that money on d2. The worst part is that I will probably have to say goodbye to some good friends I've met through d2. Some have already left the game. Some are staying with it, but there won't be much left worth doing for me if I go f2p. It's a sad fact that neither I, nor my veteran friends will be missed. When my clan recruited, we picked up some new lights. The game wasn't worth their time after the first month or so of the season, and most have been inactive for a while. Even most of the veteran players were recruited have gone inactive. I have no doubt, though, that hundreds of others have picked up the game f2p, enjoyed it for a bit, bought one of the dlcs, and put it down again. As long as that happens, bungie makes money. Their whole marketing strategy is based on it. Bungie is not alone in this. Ever since mobile developers figured out that if you hook 'em with a free taste, enough will pay for mtx to make it worth their while. If you break down everything into mini expansions, enough people will say, "well, it was only $10," and ignore the paucity of content and the terrible execution. Why does this matter? Who cares if the player base is a revolving door? Because the skill base will degrade if the only players left have only being playing for a few months. Just look at the posts on these forums complaining about loot being locked behind raids or trials. What incentive will bungie have to create challenging content if no one sticks around long enough to really learn mechanics and teach them to other players? We're already losing most of the raids that you could only get into if you "KWTD." To the OP, we've never met, but I will miss you and players like you, even if bungie won't.
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1 Reply2 years 4500 hours I'm sure I'll still play some for awhile, not spending another penny, not getting the DLC
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Sunsetting and vaulting is keeping me away. What I liked to play and what I liked to play it with has been taken away. Why would I play anymore.
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15 Replies"After 3 years and over 3000 hours… this is it for me." - 10h 30m ago Explore -The Dreaming City - 17 minutes ago Me: Can you delete your post now. Thanks.
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2 RepliesEdited by Noble 6: 11/9/2020 11:40:10 PMIt won't let me edit the original post anymore (probably because it's gotten too long lol), but to adress all the people calling me a hypocrite for playing today... I LITERALLY said that I'd play on Monday before BL comes out: [quote] It's been one hell of a ride, but sadly, this Monday will be my last day in this world[/quote] Like damn, I know getting ez upvotes is tempting, but this is still pretty sad. If you actually read my post, you'd realize that a lot of my complaints will only start to take effect when the update comes out (Vaulting, Sunsetting etc.), so it makes complete sense for someone sentimental about the game to play on that last day. I played the Forsaken storyline again btw., one of my fondest memories of the game. I know none of the people posting that shit actually care, but if you did, you could check my profile after BL drops and for like the rest of November. Won't be online and my power level wont go up. But as I just said, it's not like you actually care, you're just looking for an ez gotcha. EDIT: Oh, and another thing. To all the people saying that I sould delete my characters... why... exactly should I do that? I left it open whether I would ever return and honestly, why would I delete those memories? Makes absolutely no sense. In any case, I won't delete them because frankly, I don't know you, I don't care who you are and I don't care about proving anything to you.
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1 ReplyDefinitely agree with most of what was said here. Personally I have bought into this next expansion and set of seasons in spite of the fact that I am adamantly against seasons (especially seasons of temporary content) as a whole. I’m hoping this will be a point where the story and world building actually improves and that with the removal of old content it will be replaced by SIGNIFICANT and exciting content and activities. I do completely agree with your point on removing content that was paid for though. I bought it for a reason, and to have it removed just like that is a little unsettling. I do not look forward to a gaming generation where you are forced to rent everything you play and even then only for as long as the developer feels you should be allowed to have it. If this DLC and set of seasons is a repeat of the past year, with it all being deletable content, I can’t say I’d see myself staying with the company either. I know of other gaming companies who offer significantly better service for the money provided (won’t list them, not sure if that’s allowed). Sorry to see you have to go though. Hopefully the game becomes something good this year instead of turning into a rentable revamp and reskin fest. Cheers.
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8 RepliesTo all the people saying 'see you tomorrow' or 'youll cone back, they always do' 70 million players created accs, across 6 years. Now only 4 million are active, over the last 9 months, n overall player tines are lower than ever. More players than ever just play 1 character, Bungie recognised this a while ago and are making it so playing 1 character isn't detrimental. Poin being, the vast majority, never come back.
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So on your live service content. You do realise the seasonal content this year wont be removed after seasons end? I'm not defending all that bungie does. It's just very odd to read you complain and state a reason for leaving that is not true of this coming year. I really wish bungie wouldn't listen the campaign junkies. This is a multiplayer game, not a story driven campaign. The campaign should be short and concise. Too many wasted resources on stupid cutscene we view only a few times. Bye, please actually leave tho if you are leaving. Complain and criticize all you want. But please don't say you are leaving unless you actually leave.
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1 ReplyEdited by heatman777: 11/11/2020 3:11:45 AMI exact same thoughts. I had been saying this same stuff ever since the said they were sunsetting. And likewise I have also quit the game after coming in just before taken king. But we need to get to the people who are pro Corp and people who fall for the D2 hype cycle and now I’m one the outside I realized how stupid I was, to be excited for bungie anymore. Sold halo and now everyone is worse off for it (I’m not saying D1 shouldn’t exist I love that game)
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Why do people post a novel when leaving. Who cares it’s a video game.
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3 RepliesLeaves day before big expansion...lol bye
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I wish a game as a service thing, or what it's called, added stuff like Path of Exile did. Somehow path of exile adds all these crazy new mechanics each season that change how the game is played. And then add those new things in special areas later on after the season ends. Am I explaining right. I don't know. Plus PoE has tons of cool items to experiment with.
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Cool story, bro. See you on tomorrow.
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1 ReplyEdited by Flabber Jay: 11/10/2020 1:10:15 AMUhhh ok bye. You will be back. Anytime someone makes these posts, they come back like a week later.
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3 RepliesJust saw this dude in the tower having the time of his life waiting for the event. LOL
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See you tomorrow.
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Nicely thought out and well written. Sounds like you are the type of player Bungie would want to retain instead of running off.
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I was a die hard fan too, going back to year 1 D1. This year was not Destiny at all. It resembled almost nothing like the game that I was so groundbreaking. I have barely played and honestly deleted the game a while back. I really hope tomorrow can be something awesome since it’s their first dlc free of any ties with Activision. Based on what I’ve seen I’m not buying it until I hear a resounding approval from the community. As far as the little season battle passes and IMO dumb seasonal update grinds, I have zero interest.
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2 RepliesI honestly can't understand why people complain about this game. It has been a clusterfukk since day one and has never reached an elite status(even though I really liked TK and saw that as their high note). Destiny has always been a 1 step forward, 2 steps back game. So don't act all surprised when they screw up the game for money's sake or just for the LOLz
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4 RepliesEdited by RockNotABoulder: 11/9/2020 1:40:27 PMMy only main problem with this game is that I want Bungie to make one god damn monetization policy. Either have paid expansions. ONCE a year. Nothing else. Actually update armor sets and other things before you update Eververse for the 15th time. Or go FULLY free to play. And do whatever the -blam!- you want to do with Eververse. This hybrid free to play bullshit results in us not getting new crucible maps, strikes, gambit maps, or armor sets/vendor refreshes. Because free to play people can get it. So why would they try to make more of it when it can't be monetized.
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2 RepliesEdited by C1B3D: 11/9/2020 9:37:31 PMThe entire Destiny 2 direction is a fail, Power Level is a fail, rewards are fail designed, end content is worthless and not worth the effort, same enemy types just reskinned with no actual mechanics (just stomp, stomp, stomp) and PvP is an outdated p2p trash with awful maps. Patrols are pointless, the world is empty, tower is boring, story, oh look i need to read again, while in every other half decent game i have full voiced dialogues. Weapons? Oh look how exciting it is to spam dismantle every 5 minutes because my inventory is already full again and postmaster as well because the game is full of trash. Blue items? Are you brain damaged, they have no purpose use your brain will you. 2020 and still no loadouts for gear and mods, while Monster Hunter World had it on day one years ago, but hey its fun right changing mods and gear constantly. And whats this, is it an actual inventory that is limited like im playing on Playstation 1? Oh and cant change gear in seconds, because inventory loading like a whole new game. Look at Dark Souls 1 on 360 instant inventory, instant even In PvP, no difference, but hey keep charging 50$ for half assed content Bungie, because we all know you are LAZY!
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22 RepliesBounce, don't announce ✌️
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What a waste of time
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You are right on with every point unfortunately. While I find the game enjoyable enough to play regardless, these are all fundamental problems that are holding the game back from going from a good game to one of the best games of our time. While I am sure that working independantly is a lot easier on the studio, from a player's perspective I wish they had stayed with activision. Year 2 D2 was so good and so close, and then like you say they lost a bunch of manpower and funding and year 3 has just been so meh in comparison, a direct result as far as I am concerned.
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Bitterness is probably the only way I can describe my feelings for it right now honestly. I used to play this game no matter what every day and enjoyed every minute of it, point out the best parts of it when my friends would shit on it, and provide post after post day after day trying to do SOMETHING I believed would help the game...and then it just kinda stopped. The game just kept pulling and pulling trying to keep me playing and for a good while it typically does, but as the months would literally stretch on I found myself burnt out and tired. Completing strikes became a "why bother," playing crucible became "why bother," playing gambit became "why bother," grinding seasonal content over and over for scraps became a "why bother." The game is trying so hard to make me do something that I just really don't want to do anymore and despite how little updating those core modes get they KEEP FORCING IT. They want me to do EVERYTHING with no actual incentive, no new content and as much as possible...but they don't do anything to even make the damn activity worth anything. Bounties are the only source of experience and bright dust which is the only real way to power yourself up after a certain point. The only rewards you get are during the activity which drop in any pve related activity so there's no specific reward either which means patrols work just as well which is RIDICULOUS. Then the rewards themselves are no better than bounties because you have to go somewhere else and mash A like turning in tokens at a vendor just to see the shit you spent time earning RATHER THAN GETTING IT IMMEDIATELY. And the ONLY real good power rewards are the same shit, but you can only get them once per week which really grinds progression to a halt if you aren't playing constantly to scrounge up every last morsel of power before turning them in. Beyond light is their chance to really recharge my interest in the game by letting me actually play the content I pay for. I'm so absolutely sick of grinding bounties and core activities for nothing. To complete raids for shit that's no better than world drops and for no raid exotic unless it's a quest one (I don't own a SINGLE rng raid exotic). I'm tired of grinding meaningless content to play what I actually paid for. And what do I get at the end of it all, the same thing again NEXT SEASON. They NEED to change stuff more quickly because waiting a season between any quality changes is getting old and I've put up with it for long enough. Beyond light better be Europa all day every day, not quests that want 20 crucible kills or 10 earth patrols to progress. Not "get to light 1160" to progress and the only way to do so being core shit nobody wants to do anymore. Give me NEW, is that so hard to ask. Please bungie, I don't want to play those activities anymore.