Fast doesn’t always mean raw running speed.
There’s fast reaction.
Fast melee.
Fast class ability.
Fast jumping ability.
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1) Fast reaction speed comes down to the player. 2) Hunter melee is no faster than the other two classes, in fact, the knife version of the melee is more inconsistent than the warlock smack melee for me. 3) The dodge is the only reason Hunter isn’t absolutely garbage. So it better be decent. 4) Jumping ability literally only matters on console/controller, or to escape certain death in PvE (strafe jump) when getting slammed (because warlocks and titans can only bash their heads when their jump boosts them further off the map).
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Still proves my point
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Okay I guess
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The throwing knife is the slowest melee ability especially if you're talking about the heavy knife. Hunter class ability is a dodge, yes and is useful but doesn't contribute to me being "fast" and if you're talking about jumping, that's what makes the other two classes faster so
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Its mobility and not speed.