So first of all, all loot problems aside, I like Trials. I usually just go in and get some tokens. I hardly try for flawless, but I have been flawless like 8 times or so.
But, after those runs I started caring less and less. I cared less about my performance. I cared less about flawless. I cared less about winning. My K/D dropped from like a 1.6 to a 1.2 and a couldn't have cared less. Why?
Because after my team and I would get a round on some team, they'd immediately go to 3rd person peeking, even if my team wasn't sniping. And then they would win entirely off of supers.
Or because I'd do everything right and land a hand cannon shot on a sniper's head during my slide, and his reticle would [i]flinch towards me[/i] and he'd take my head off. For all intents and purposes, [i]challenging a sniper became suicide[/i]. Then Arbalest is all sorts of weird, but at least its shots can be baited.
I don't mind Bastion. I don't mind Mountaintop. I don't mind any of the other things in the game, even if they are just downright annoying to deal with. None of those things truly detract from the awesome gunplay and variety of engagements Trials has to offer more than 3rd person peeking and the broken sniper flinch.
Solutions?
1. Rework sniper flinch so the flinch is consistently away from the head, but capable of being managed through skill;
2. Make sure Arbalest is tuned so it doesn't just take the place of snipers;
3. Disable emotes until the end of each round; and
4. Swords can't be equipped unless they have ammo.
Loot problems aside, those changes wouls make Trials significantly more fun.
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This is one of my favourite reasons for sunsetting happening. As frikken annoying and having the capability of shrinking your wiener as mountaintop is......it's finally leaving. Bungie promoting skill would be like EA handing out a finished game. So I suggest next season you don't focus so much on skill. But what bungie made broken the most.