Hello!
So, I know Bungie probably won’t see this, but I think it would be awesome if dodge healed the player. Right now, Warlocks have rifts that heal them, Titans have pretty much invincible walls that blind and nearly kill anyone who pass through, and Hunters have... [i]lunge[/i].
Sure, it reloads your weapon or regenerates your melee ability near enemies (and only near enemies), but those are nowhere near as useful as healing would be. I hate having to rely on Wormhusk to not get shredded by all the enemies where Warlocks could just place a rift and have all their health instantly restored, or where Titans could place a barricade to shield themselves from all damage from that direction.
So uh, yeah. Nice talk.
P.S. Since this would make Wormhusk useless, maybe they could make it increase your damage output when you dodge, or heal you more than what normal dodge would.
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[quote]So, I know Bungie probably won’t see this, but I think it would be awesome if dodge healed the player. Right now, Warlocks have rifts that heal them, Titans have pretty much invincible walls that blind and nearly kill anyone who pass through, and Hunters have... [i]lunge[/i].[/quote] Dodge comes up too quickly to have it heal you everytime you dodge. Rift has a longer cooldown longer than all the class abilities because it can heal. Titan barricades are only good for one direction most people won't walk through one in pvp also, in pvp it's very easy to take one down and depending on the pve activity it will be destroyed instantly. [quote]Sure, it reloads your weapon or regenerates your melee ability near enemies (and only near enemies)[/quote] It has a pretty far range and I use it more than the marksman dodge. [quote]I hate having to rely on Wormhusk to not get shredded by all the enemies where Warlocks could just place a rift and have all their health instantly restored, or where Titans could place a barricade to shield themselves from all damage from that direction.[/quote] You dont have to rely on wormhusk to heal you. If you run top tree arcstrider and gambler's dodge you can pretty much get healed after every punch, no exotic needed. Plus you get a damage buff to you charged melee so taking out yellow health enemies becomes easy. You can add the exotic liar's handshake too to make it even stronger. Its a pve build though but for crucible it would be beneficial in all parts of the game to get better with cover so you wont need healing as much, up your recovery stat so that when you get hurt you can get you health back up faster.