Going from being able to buy exactly what you want from factions with a weekly cycle of changing gear to a static loot pool of random rewards you can’t choose from is literally erasing prior progress in the design of faction loot systems. It only stimulates more grinding for specific rolls and actively allows for continually rewarding useless duplicates that a majority of the time immediately get scrapped.
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3 RepliesThe tokens are fine. The issue is the loot.