JavaScript is required to use Bungie.net

Forums

originally posted in: Hunters need a buff
8/9/2020 3:49:45 PM
6
[quote]I feel like I’m having extreme trouble keeping up as a hunter in the current meta. It’s not necessarily a lack of aim, coordination, skill, etc. Simply the mechanics of the other classes far exceed that of a hunter currently. I’ve had countless occasions where warlocks and titans alike can simply jump backwards and escape hunter roaming supers and when it comes to the melee game, whenever I’ve attempted to do a melee fight of any kind I seem to not have the lunge distance or assist in the aim of it either. I’ve experienced countless times where I will melee and do the animation and not hit pretty often, yet they can melee me while this happens and ends up killing me. Some of these problems are also apparent in the lack of versatility in the exotics as well as abilities on our supers. The throwing knife at this point is the only viable melee option I have seen. Void struggles with the smoke bomb not performing even nearly as well as any other special melee ability in the game. And the disorientation and range of the arc super staff is also having extravagant problems with hit registration as I’ve hit people running away and yet there is no damage displayed. A ton of these issues could be personal thought but I want to create a poll and would love to see what the rest of the community thinks and see if it could just be me. *Edit* I feel like the input has definitely helped give me an idea of some things to try but I still feel like there could be some small changes that would really help the void class struggle less than it does. As for reference this is regarding console play by the way. I genuinely love my class as a D1 vet but I could really use some things in D1 personally to come back and gain traction again. I think overall some fixes definitely need to be made and small buffs here and there but nothing completely broken. As far as that goes if anyone is willing to help me improve and be better at my class on psn feel free to add me or DM me here on the app and I’d love all the feedback.[/quote] My guy you have wormhusk,stompees, frostees, nucklehead radar, Gemini jesters,strafe jump, invisibility, every skill tree you have is a competitive option for trials, you have a 9 second cool down with max mobility whereas Titan have like 2( and warlock have 30 for abilities that do less, know your privilege for your class
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by Manchild25: 11/8/2020 5:45:54 AM
    What about titain one hit melee rush thats unstoppable in trials ? Also don't say unless you used hunter, if you did you'd know half those exotic don't do shit. Invisibility thats not truly invisible for 3 seconds ooooohh wow so good. Warlocks also got that one hit melee, shit the movie of the week this week is a warlock getting a triple kill WITH THEIR MELEE a hunter can dream of that lmaoo takes hunters 2 to 3 hits per kill (if titain has high resistance) that right there is a joke. Also not to mention getting one tapped with a pulse in my super especially golden gun lmao or having to use TWO golden gun shots to kill warlock or titain in super while they throw a super aim assisted shield at me for a instant kill. But your right we have our good old dodge that has a long animation we get blasted in. Funny

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by Guardian8793: 3/27/2021 9:17:21 AM
    Hi I’m the debunker, and I’m here to debunk your claims. 1- all classes do the same base melee damage, no class does more. The slightest difference is a warlocks is slower, and has 0.5 metres more range to make it have an upside to being slower. 2- Hunter melees cannot be a 1 shit kill without being challenging as you can literally have a melee ability on demand with shadestepping semi-close to an enemy. For this reason, hunters cannot have a 1 hit melee as it would be broken to have it every 11 seconds (max mobility) 3- no warlock melee will base damage 1 shot, however when pairing nova warp melee with with necrotic grip, it will kill low resilience guardians. Hunters have a similar thing with liars handshake, if the melee first you can go to pound town with one melee and kill every time. 4- an unpopular opinion but I’ll say it: shurikens, the Titan stasis melee and the warlock stasis melee are all as powerful as each other. Titans for mobility reasons. Warlocks for a short insta freeze if someone isn’t playing close to cover(it’s easily avoided) and hunters for a harder hitting slow. Slow is extremely powerful. And I still believe after the nerfs some things need changed about it, mainly the accuracy penalties. 5- could you imagine if an insta kill super like golden gun also gave damage resistance? That shit can shut down any super in the game and that’s why there isn’t damage resistance. If you use the tree with 3 shots, you can kill every super with 1 shot, the other will take 2-3 but it has 6 shots and refunds some in headshots. 6- if you’re getting one tapped by a pulse that’s not because of being a hunter. Either that guys got some crazy damage buffs going on, you’ve been weak or it’s glitched. 7- this is the fun one, I play a game where I list the most competitive subclasses in trials and you spot the pattern. Ready? Revenant Behemoth Winters wrath Top tree dawn Spectral Arc staff top tree Arc staff bottom tree Arc staff middle tree Top tree goldy Fist of havoc Spot the trend? 8- now I’ll do the same with exotics by class; Titan: One eyed mask Dunemarchers Synthoceps Warlock: Transversive Ophidians Geo mag Hunter: Wormhusk Stompees Omnioculous Frostees Gemini jesters Dragons shadow Sixth coyote Raiden flux Shinobus vow Spot the trend again? And finally number 9, when I tell you hunters are way more broke than people think, yall just don’t care coz the majority of the player base aren’t ready to hear that yet.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote]What about titain one hit melee rush thats unstoppable in trials ? Also don't say unless you used hunter, if you did you'd know half those exotic don't do shit. Invisibility thats not truly invisible for 3 seconds ooooohh wow so good. Warlocks also got that one hit melee, shit the movie of the week this week is a warlock getting a triple kill WITH THEIR MELEE a hunter can dream of that lmaoo takes hunters 2 to 3 hits per kill (if titain has high resistance) that right there is a joke. Also not to mention getting one tapped with a pulse in my super especially golden gun lmao or having to use TWO golden gun shots to kill warlock or titain in super while they throw a super aim assisted shield at me for a instant kill. But your right we have our good old dodge that has a long animation we get blasted in. Funny[/quote] I totally agree, I’ve tried every class and Titans and warlocks shine so bright they never get nerfed, if you read our exotic (Hunter main main since d1) they sound decent but have all been nerfed, I know for a fact that almost ever Titan exotic increases damage or gives an oversheild, compared to hunters who need to use an exotic to make a single aspect useful in pvp, leaving the rest useless still.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by MogsHD: 3/26/2021 6:13:10 PM
    [quote][quote]What about titain one hit melee rush thats unstoppable in trials ? Also don't say unless you used hunter, if you did you'd know half those exotic don't do shit. Invisibility thats not truly invisible for 3 seconds ooooohh wow so good. Warlocks also got that one hit melee, shit the movie of the week this week is a warlock getting a triple kill WITH THEIR MELEE a hunter can dream of that lmaoo takes hunters 2 to 3 hits per kill (if titain has high resistance) that right there is a joke. Also not to mention getting one tapped with a pulse in my super especially golden gun lmao or having to use TWO golden gun shots to kill warlock or titain in super while they throw a super aim assisted shield at me for a instant kill. But your right we have our good old dodge that has a long animation we get blasted in. Funny[/quote] I totally agree, I’ve tried every class and Titans and warlocks shine so bright they never get nerfed, if you read our exotic (Hunter main main since d1) they sound decent but have all been nerfed, I know for a fact that almost ever Titan exotic increases damage or gives an oversheild, compared to hunters who need to use an exotic to make a single aspect useful in pvp, leaving the rest useless still.[/quote] Every roaming super they use gives them damage resistance while also guaranteeing more than three kills, but Hunter don’t have any damage resistance and also still have to rely on hitting every shot to even get 3 kills, smh 🤦‍♂️ and we still got nerfed

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote]What about titain one hit melee rush thats unstoppable in trials ? Also don't say unless you used hunter, if you did you'd know half those exotic don't do shit. Invisibility thats not truly invisible for 3 seconds ooooohh wow so good. Warlocks also got that one hit melee, shit the movie of the week this week is a warlock getting a triple kill WITH THEIR MELEE a hunter can dream of that lmaoo takes hunters 2 to 3 hits per kill (if titain has high resistance) that right there is a joke. Also not to mention getting one tapped with a pulse in my super especially golden gun lmao or having to use TWO golden gun shots to kill warlock or titain in super while they throw a super aim assisted shield at me for a instant kill. But your right we have our good old dodge that has a long animation we get blasted in. Funny[/quote] And also there 1hit melee for Titan has to be in every one else’s melee range and that shoulder charge whiffs half the time, hunter dodge has the fastest animation

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote]What about titain one hit melee rush thats unstoppable in trials ? Also don't say unless you used hunter, if you did you'd know half those exotic don't do shit. Invisibility thats not truly invisible for 3 seconds ooooohh wow so good. Warlocks also got that one hit melee, shit the movie of the week this week is a warlock getting a triple kill WITH THEIR MELEE a hunter can dream of that lmaoo takes hunters 2 to 3 hits per kill (if titain has high resistance) that right there is a joke. Also not to mention getting one tapped with a pulse in my super especially golden gun lmao or having to use TWO golden gun shots to kill warlock or titain in super while they throw a super aim assisted shield at me for a instant kill. But your right we have our good old dodge that has a long animation we get blasted in. Funny[/quote] The warlock melee doesn’t one shot on full hp the reason he even got the triple is because all of them had no shield, at that health a hunter smoke bomb would of also killed

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon