Titans: 4 different one shot melee charges that also reach up to 15 meters away with an exotic making it a team wipe. Never gets nerfed. Has the best exotics in the game for pvp. Never gets nerfed. Supers have both offense and defense and the LONGEST ROAMING TIME. Never gets nerfed.
Warlocks: double air dodges that send you flying accrossed the map. Has a cool down of 4 seconds between after doing two. All supers track harder than anything else in the game. Melee reach is way to far for how it actually is.
Hunters: single dodge taking a minimum of 9 seconds to recharge.
Hmmm I wonder why pvp is trash. It's not like it's weighted or nothing. Maybe if bungo decided to you know ACTUALLY PLAY AND TEST they would see why pvp is by far the worst pvp in any game. This is also comparing to other games such as but not limited to: fortnite, apex, tf 1 and 2 (titanfall and team fortress), all halos, mk11, gta1-5 and anything in-between, dog's life, and halo wars.
No joke you either get a piss poor round where nothing exciting happens, or you get massacred due to unbalanced aspects. PvP is a joke. Year 1 season 1 was more fun this what we have now. Hmm I wonder why that is?
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4 RepliesAlso the people who are absolute garbage in PvP and blame everything else except their lack of skill. I hate people like that.