I am relatively new to this game and my pc is not the best but it works fine in pve.
Frustratingly many quests require that I play in pvp to progress.
I am being teamed up and against experienced players who for a better word are humiliating to play with/against.
Such players have taken time to learn and practice the game and congrats to them all.
However I am not there yet or may never be but would like to ENJOY the game competing against other players still coming up the ranks.
The fairest way would be to rank players progress on their efficiency and rewards should be in line with a players rank.
At the moment I get many items per match regardless if I kill zero or 10 players. Regardless if I win or loose the match.
Also at the moment I am a burden to a team getting killed a lot more than kills I score. I’m sure many of us have been here before but it’s NOT good game play that could be easily adjusted.
Also if a player is capable of killing 20+ players the reward needs to reflect this provided the achievement has been with equally skilled players and not new players being nothing more than bullet catchers.
So currently the matching system does not consider new players, players who may be physically or mentally challenged, players who can not afford a high spec system.
It also does not respect experienced players who deserve a decent challenge with a decent reward and title to be respected and fought over.
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23 RepliesI'll give it to you straight unlike other people on this forum. SBMM matches people that are equal to your skill level. CBMM matches you with anyone, anywhere, at any skill level. So with CBMM you will be facing people that spend their lives in crucible. With SBMM you are most likely to get matched with people that want to have fun.