Winning and mercying that many matches makes you an outlier rather than the norm and therefor your perspective is skewed. Forcing teams to only play teams would have the same impact as SBMM - smaller player pool, longer queue time, increased likelihood of laggy connection.
This isn’t like Trials where there’s next to no incentive or reward for a casual player getting stomped. There’s 12 pinnacle drops up for grabs, a rudimentary quest to get 2 reprised weapons easy, enhanced perks, a decent token earn rate, high stat armor dropping win or lose.
Iron Banner has always been a rough ride, but the loot is very accessible to anyone and I don’t think anything needs to change to suit the vocal minority that will spend hours posting on a forum about how bad IB is to play solo, but won’t take 2 minutes to post in the fireteam finder to solve their problem
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