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Edited by Dolemitedawiz: 6/21/2020 9:45:11 PM
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Falling Guillotine Sword extremely inconsistent in ammo usage and damage

I played around with it at the Atars of sorrow just now and its REALLY REALLY buggy. The sword takes anywhere from 1 to 10 ammo per heavy spin attack and the boss damage has ranged from 13k to 26K almost at random. There's no consistency with the damage and the ammo usage per attack. I'm doing other activities to see if this sword is bugged or what.
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#Help #gameplay

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  • There is a damage bug with Falling Guillotine's heavy attack. When you perform the heavy attack, it does another "phantom heavy attack" that [i]does not show damage numbers or any visual for an attack.[/i] You can move around while the phantom heavy attack is occurring and anything that is near you during that time will have their health updated with some damage or they'll die if they're weak enough. As far as I'm aware, that is the only bug with the sword. As other people are saying, the ammo consumption should be working as intended. All swords use more ammo if their sword energy is full and only 1 ammo if it's not. The ammo consumption amount should also be consistent under the correct circumstances.

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  • The heavy spin attack consumes 4 ammo when your [b]Energy Meter[/b] is full. When it is not full, the spin attack will do much less damage, and only consume 1 ammo. Does that answer your question?

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