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Destiny 2

Discuss all things Destiny 2.
6/14/2020 1:38:28 PM
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destiny 2 content (dungeons and raids) as solo mode.

I've been playing destiny since 2014, I have a certain passion with the game, I found everything incredible in the game, until I came across game mechanics that force you to have a group. many will say that "that is a social game", I have participated in countless groups since D1 and a little in D2, they were very bad experiences. [b]Since fights and swearing, selfish people who took their loots and left the game. [/b] [b]Or the famous Raids schools, where more experienced players humiliate other players who have no experience with the activity. [/b] I'm upset that Bungie doesn't look at that. Give those special contents the same opportunity for those who want to play solo. I still don't have any special weapons (Example: Outbreak Perfected). Look, I tried all these solo missions, giving my best, but how to finish this type of content aimed at groups? there are people on youtube who can tell you, but at the cost of qtas hours? I paid for the game, I want to be able to access the content of the game in a way that I can progress without needing people. it gets very complicated, I already participated in clans in D2, but I was never able to finish a raid, when I enter the raid solo to try to do it myself it is something that does not work. So Bungie when are you going to start giving players a chance to play solo? I want to buy game content I even want to see how far the story goes, I want it in it, but you need to do something about me and the hundreds of other players who also wanted to play alone without losing the experience I play.

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  • Edited by asyncGenerator: 1/20/2023 2:10:50 PM
    update: getting several feedbacks here, I tried to find some groups for raids, but most never worked. RAIDS: * I joined a clan a year ago there was never a movement to make end game content, I went after the owner of this clan, I even managed to do 2 raids, since the game was released (2017) this year what I managed to do (2023). * This is the most unfair point in the game I tried 3 clans in 7 years, none of them worked. * In this last clan, people pulled me into the content they wanted to play, but the activities I asked for help, people ignored. DUNGEONS: * the older ones are easy to do solo, the newer ones can also be persistent. Summary: Game still punishes if you're not part of groups (I understand all the raid arguments and mechanics), but couldn't Bungie do something to help instead of telling players to go look for players in the LFG? Dungeons was the best point here, challenging content good rewards (Duality and Sentinel Spire). it took 7 years to make a raid, I still think it's wrong to pay for content, and need other players to access certain content within the game. I came back to play solo again (within the last clan I already played solo so I left) I can only be satisfied that I'm not going to play raids, and that there are dungeons that even have good rewards. Even though Bungie looks at this post they don't pay attention to that kind of thing.

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  • 2022 and I still 100% agree. They sold the witch queen and the 30th anniversary and the content they promised in them are locked behind multi-player activities. I find it hilarious how Bungie has pulled away from social media due to their toxic players but yet expect us to put up with them. If I pay for something, I expect to get it. I don't care if the ones with no lives and the 100+ buddies don't like it.

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  • Idk about the new one, but good pve players can easily solo both dungeons. I’m not some kind of master but I’ve soloed both a few times.

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    [quote]many will say that "that is a social game", I have participated in countless groups since D1 and a little in D2, they were very bad experiences.[/quote] That really sounds like a you problem. [quote]Give those special contents the same opportunity for those who want to play solo.[/quote] That defeats the purpose of having harder, team-based activities. [quote]Look, I tried all these solo missions, giving my best, but how to finish this type of content aimed at groups?[/quote] I think the saying is “git gud”. The reason I enjoy doing content solo is because it adds some degree of difficulty. [quote]I paid for the game, I want to be able to access the content of the game in a way that I can progress without needing people.[/quote] You bought a game that [i]heavily[/i] advertises its multiplayer aspect. You paid for a [b]license[/b] to play the game, and you bought it as is; the only one barring you from content is you. [quote]it gets very complicated, I already participated in clans in D2, but I was never able to finish a raid, when I enter the raid solo to try to do it myself it is something that does not work.[/quote] Raids are supposed to be hard. They’re meant to be endgame content. They’re designed to be completed by a team. [quote]So Bungie when are you going to start giving players a chance to play solo? I want to buy game content I even want to see how far the story goes, I want it in it, but you need to do something about me and the hundreds of other players who also wanted to play alone without losing the experience I play.[/quote] It’s not a Bungie issue. It’s your own refusal to play with other people. That said, I don’t really like playing with other people all the time, either. Sure, some content (like playlist strikes) would be better if you could run them by yourself. But Destiny is a multiplayer game—if everything is designed to sate solo players, it defeats the purpose.

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    • The devs think we are all social butterflies that love headsets on our heads and fellow player's kids screaming in the background

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      • At a high enough power lvl you can definitely solo dungeons. Raids are 6 man activities.

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      • Sorry, but you are going to need to find some friends to play with if you want to do raids. They are the best content in the game, and the teamwork required is a large part of why this is true.

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      • Oh cry me a river. I'm autistic and yet I still managed to make connections and be social enough to complete all of the aforementioned content. If I can do it, you can do it. Destiny is a social game. Become Esoterikk's doppelganger or embrace the social model of the game like the rest of us.

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        • There are people who solo stuff. I take tips from them. Yeah, it can't always be done but if you try solo and have a strategy it's cake when you have one or two other people.

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          • i would agree if i still played. one of the reasons i didnt do raids was the ban policy bungies adopted. i stopped doing strikes and any other fireteam activity due to that. the people who downvote you are all people who think raid gear marks them as special. its a mark allowing them in their own minds to overcome their low self esteem and say 'im better than you because i got in a group using LFG and do raids'. not because raids are any challenge. you could probably count those who just enjoy raids as less than 100. the rest want destiny to be the exclusive bragging rights club the 200 or so of them are the only ones to play. they dont stop and think everyone who paid has an equal right to the content they paid for. they dont stop and think that destiny would kill bungie off and itself if only the snobs are left to play, because bungie caved to them and made it a purely hardcore only game. i see no issue with a soloable version of raids, or once overleveled being able to do outbreak perfected content. they could lock away catalysts if they wanted wouldnt have bothered me. but raid get raid gear already (another thing i could care less about. most doesnt look that impressive to me, which proves its all about putting others down why people want raid gear in the main). for me its about exploring those levels. and you can easily explain it. you are scouting the location for the raiding groups which come later. this gives bungie the opportunity to tune the raid level, so solo player will have a route past the puzzles, but which either collapses, as the solo player uses it, or they mark for the report by ghost saying the raid can use this to bypass that dangerous trap... and then in the raid your ghosts would say 'the shortcut is blocked. guess they figured out how the scout got past. so it would be possible for us to be able to do strikes over levelled, simply by chosing a power level of the strike and solo mode. raids could be 'tuned' and slightly altered. hell you could even make solo mode triumphs and gear for soloing raid levels - but not have them be counted as having done the raid. so there is no reason for anyone to complain 'shouldnt get endgame gear without doing endgame content' this is always proof its about putting others down, than because raids are great to play for those people. because just being in my clan i got raid gear rewards. i didnt have to do the raids myself at all. they never complain about that for some reason. maybe they got theirs the same way.

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          • Edited by GalaxySpider: 6/15/2020 10:29:35 AM
            No one is crying in WoW or any other MMO that they can't do +30 man raids solo.... So why does Destiny always needs to be an exception for the people who never played an MMO like game before? The game was always advertises as a multiplayer and coop online game. Bad experiences are part of a gamers life, just as good. There are people WILLING to teach you stuff all over the internet. But using LFG groups who asked for experienced players is not a good idea.

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          • You can solo dungeons, weapon quests, and pretty much any activity that doesn’t require two people in different places at the same time. If you don’t have enough skill to solo (like me), then you swallow your desire to play alone and go into LFG. Bungie isn’t going to make its content lame and easy because a small group of people don’t like posting for fireteam members. This game has been a social game since D1 Day One.

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            • This idea wouldnt work buddy. If you made every activity a solo activity, then what happens to group activities? Grouping up would be pointless. This isnt a solo title, its an online multiplayer. Just as you want to play everything solo, lots of us, like me want to play in groups, in a multiplayer game. You see the problem here? Besides, most of the game is a solo experience already. We only need groups for raids, and trials, dungeons. Take that away, and what do groups have?

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              • The activities are made for groups not solo play. I'd like it if raids were soloable but not made easy enough to solo without the experience practice required like VoG in D1. At the end of the day this game's endgame is made for mostly groups of players. Not solo play

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              • Just because you buy something doesn’t mean its for you. Simple as that. A easy example could be, You buy a pool table but dont want to play with friends. Now you are mad that you cant play by yourself (technically you could but) will you get mad that you bought something designed with more then 1 person in mind to use. Destiny its constantly advertised as a multiplayer game every trailer for gameplay has more then 1 guardian runnin around and shooting stuff, and when they advertise endgame activities they enter with FULL teams. If they cater to solo players then multiplayer aspects will become much to easy for the main playerbase

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              • Dungeons could be match made. They are way harder than strikes but take less coordination than raids. They could give both options. Match made and what we have now.

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              • Edited by Ogma: Destroyer of Worlds: 6/14/2020 10:03:05 PM
                You are both preaching to the choir and barking up the wrong tree at the same time. This has always been an issue with Destiny. The game is for everyone and no one at the same time. They could easily provide alternate versions of activities and alternate paths of acquisition that balance challenge against amount of rewards and time to acquisition. They’d get A LOT more play time out of people if they did. Instead, many players are left with 2 bad choices. 1. Begrudgingly spend hours in an activity that they don’t enjoy at all. 2. Miss out on story/lore and loot. This is unnecessary. It’s rigid and actually deters people from spending more time playing the game or even from playing it at all. I’ll never understand it. It’s such a bad game model.

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              • I agree that so much of the content is reliant on other people. I remember back in D1 where people wouldn't let you Raid with them if you didn't have Gjallarhorn or Ice Breaker. I don't have Whisper or Outbreak either. I would be happy getting the weapon, don't care that much about the catalyst as I do getting the weapon. Also, some of us (made the mistake of) playing on Stadia...Yea, don't recommend that. The only reason I signed up with Stadia is because I wanted to see how it was. Was it good? Was it bad? Was it passable? If you don't have a gaming PC, it's okay...but if you do have a gaming PC, no use in using Stadia despite getting the entire Destiny 2 game (with all expansions and season pass) for $10/month. But as a result, so few people are on Stadia..getting into a crucible match can take 30+ minutes! I get timed out...as a result, I have no hope of getting Recluse or any other glory dependent weapons. I can't get the catalyst for Witherhoard because you need 100 guardian kills...sure, I could use Gambit, but you're going to get WAAAY more guardian kills in Rumble. Finding a team for dungeons? HA! That also means I can't get Izunagi's Burden, Wish Ender, 1K Voices, etc....I'm not good enough to solo these raids, Stadia skips/freezes/glitches at the worst times (ie, in the middle of a jumping puzzle or when there is a hoard of enemies around you....Also, getting a team for Reckoning? (Especially Tier 2) is virtually impossible. I know this has been more of a post against playing on Stadia, but it's still a lot of content that needs other players to do, but it's hard to do when there is very little people on Stadia...

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              • I could never understand.... I can do a NF solo but not ordinary strikes??????

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              • Don't hold out for this. Idiots and also bungie hate this concept for some stupid reason. Every other MMORPG dose it, but not this one.

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                • Edited by Artisan: 6/14/2020 2:32:20 PM
                  In the game world Bungie creates and has complete control over they ACTIVELY DISCRIMINATE against solo-play. The irony that in the real world they actively support causes against discrimination but in the less important yet one imaginative domain they do have power they make it impossible and put every barrier in place against solo-players in their world. That's why there's no scaling to speak of in dungeons, or important quests such as Whisper or Zero hour, no alternative loot routes particularly for raids to otherwise earn powercrept and key loot for solo-play such as Divinity or Anarchy, limited matchmaking (highlighted last season in Towers) and an sheer absence of freelance modes beyond Comp such as for Iron Banner. Scaling. Alternative loot routes. Matchmaking. Freelance modes. These would really help people out and be a win/win but they choose discrimination and a lose/win.

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                  • While I have no complaints with dungeons as I think they are the right difficulty for soloing, I miss the days when you could solo raids if you knew exactly what you were doing and made no mistakes. Even if you aren't solo, raiding with smaller groups was fun.

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                  • Edited by Bertram253: 6/14/2020 6:14:09 PM
                    If they made a scenario to taste it (only see part of it), it could work as a strike or an heroic mission for flashpoints. So at least people would be able to get a glimpse of it. Otherwise, the issue with raids and dungeons is that it would be way less spicy if you know everything beforehand or is too easy to be solo there. And it would kill the multiplayer part of the game. I agree the lfg could be added in-game though. Or linked in a more efficient way to the game. (It's weird to be forced to type an id by hand after registering on the lfg) All that said, I agree it is a shame such an amount of work is used by 2% of players (for raids).

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                  • Dungeons are already doable solo. That’s what makes them so great. 👍 Fun to run the homies through them too though.

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                  • They made dungeons. You want content you can solo, others want content that requires groups.

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                  • Edited by Warrior_Moose: 6/14/2020 3:15:45 PM
                    If you’re on PS4, I’ll happily help you with Zero Hour, Whisper Mission, and the dungeons (not Prophecy, I’m not high enough). We don’t even need to be in party for those if you’re uncomfortable with that. I’m sorry, but raids were not meant for solo play. It’s as simple as that.

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